Difference between revisions of "Category:Game Updates"

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= Game Updates =
 
= Game Updates =
 
This category is a copy of release notes on [https://gitlab.com/Isleward/isleward/tags Gitlab].
 
This category is a copy of release notes on [https://gitlab.com/Isleward/isleward/tags Gitlab].
The most recent
+
A few of the most recent changelogs and release notes are kept on this page, but older ones can be found in their own pages.
  
 
== Version 0.1.10 ==
 
== Version 0.1.10 ==
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== Version 0.1.8 ==
 
== Version 0.1.8 ==
 
{{:Version 0.1.8}}
 
{{:Version 0.1.8}}
 
== Version 0.1.7 ==
 
{{:Version 0.1.7}}
 
 
== Version 0.1.6 ==
 
{{:Version 0.1.6}}
 
 
== Version 0.1.5 ==
 
{{:Version 0.1.5}}
 
 
== Version 0.1.4 ==
 
{{:Version 0.1.4}}
 

Revision as of 15:44, 30 March 2018

Game Updates

This category is a copy of release notes on Gitlab. A few of the most recent changelogs and release notes are kept on this page, but older ones can be found in their own pages.

Version 0.1.10

Released on March 24th, 2018.

Content

  • Extended the Sewers slightly (#421)
  • Vikar now sells basic versions of most runes (#526)

Features

  • Players are now Level Downscaling|down-scaled if their level is too high for a zone (#380)
  • The client now remembers your showNameplates preference (#450)

Balance

  • Experience and Equipment|loot now diminish if you farm the same area for too long (#97)
  • The set of possible stats per item should be influenced by the item's level (#107)
  • Party members no longer get drops from kills they didn't participate in (#496)
  • Physical resistance is no longer a stat that can show up on gear (#497)
  • Armor no longer mitigates elemental damage (#498)
  • Rebalanced everything (#499)
  • Characters now gain main stat upon level up (#500)
  • Kiting a mob too far away now causes it to run back (#501)
  • Changed all weapon abilities into rune abilities and added generic abilities to weapons (#505)
  • Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol (#523)
  • Mobs that are closer to your level now have a higher chance to drop idols (#524)
  • Runes awarded by Runecrafter's Toil cards can now be higher level (#530)
  • It's no longer possible to attack the Akarei as they have enough problems of their own

Polish

  • Disabled friendly tab targeting (#197)
  • Idol|Totems are now called idols (#503)
  • Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. (#532)
  • Players no longer have different chat message colors based on their level (#534)

Bugs

  • Sometimes, login/fishing rewards are received more than once (#243)
  • Summoned skeletons now deal the correct amount of damage as implied by the rune (#263)
  • Sometimes, the events module causes a stack overflow (#507)
  • The Other Heirloom item always has 500 armor on it (#517)
  • Other players aren't aware that your maxHp changes upon level up (#519)
  • Certain idols cause the stash to not save when deposited (#528)
  • There's a typo in the Smoldering Idol's description (#550)
  • When changing to/from fullscreen, there's a slight delay (#560)
  • The server's CPU usage spikes when multiple people are in the sewer (#563)


Version 0.1.9

Released December 29th, 2017.

Content

  • New Rune: Innervation
  • New Rune: Tranquility
  • New Rune: Swiftness
  • New Totem: Brawler's Totem

Features

  • You can now split stacks in your inventory by right clicking on the item
  • New Equipment Slot: Finger 2
  • New Equipment Slot: Offhand
  • Added a third rune slot

Polish

  • Steelclaw now has a unique sprite

Bugs

  • Sometimes, high level mobs drop level 1 items
  • Tiles stay selected when hovering over the UI
  • Blood Barrier can't be applied to other players
  • Equipping a fishing rod while on a fishing patch requires you to move out and in first
  • Sometimes, smokebomb crashes the server
  • Players receive quest items from party members' quests
  • Sometimes, handing in digested crystals rewards NaN rep
  • Fixed a server crash that was possible through malformed client requests
  • The [Lure of the Sea] quest changes randomly when rezoning
  • It's possible to wipe all stats off an item
  • Multi-catch doesn't give multiple points to Lure of the Sea quests
  • It's possible to raise an item's level through augmenting
  • Characters don't rejoin events when logging out and in
  • Some single items display quantity 1 after 'new' status is removed
  • Rerolling the slot of an item that has a custom spritesheet doesn't reset the spritesheet


Version 0.1.8

Released December 9th, 2017.

Content

  • Added a new quest type that requires you to fish (#326)
  • Added a new quest type that requires you to loot an item of a specific quality (#329)
  • Added three new legendary items. One of which was designed by one of our patrons.
  • Added a north island to Fjolarok Removed the Fjolgard map and moved some of its NPCs to the north island.
  • Added a rare version of Stinktooth.
  • New Seasonal Event: Merrywinter (#319)

Balance

  • The 'Harvest Life' ability now deals 23.9% damage on average due to a higher min and max damage as well as a 6 tick cooldown (down from 7) (#342)
  • Items with the same name now share cooldowns (#375)

Features

  • Added the Wardrobe that allows players to change their skins (#321)
  • Cards can now drop from certain mobs. These can be traded for rewards.
  • Added two new item stats. Attack Speed and Cast Speed.

Polish

  • Hardcore deaths are now announced in chat (#61)
  • The equipment UI now gives an indication when you've looted new items for a slot (#58)
  • Weapon attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' (#77)
  • The leaderboard UI now highlights players that are online (#79)

Bugs

  • The reputation UI doesn't update correctly after your reputation tier changes (#34)
  • Equipping an Item does not remove its 'new' status (#75)
  • When a player levels up in a party, other players still see his old level (#157)
  • When hovering over a mob, their HP is off by one (#289)
  • [Herbs no longer spawn on other objects (#301)
  • Mailing multiple items cause only the last one to be received (#316)
  • The tab toggles on the messages UI don't work properly (#317)
  • The online list sometimes shows duplicates (#318)
  • Characters are blurry on the character select UI in Safari (#323)
  • Runes don't lose their position in the inventory when equipped (#328)
  • It's possible to join a channel with no name (#333)
  • Stashing a Fish removes all other fish that are already stashed (#334)
  • Parties no longer enter the same dungeon (#336)
  • Certain characters can't logged in due to bugged custom channels (#343)
  • After mailing a stacked item, the quantity label isn't cleared (#344)
  • Typing /party crashes the server (#346)
  • The server crashes when an effect kills a player (#347)
  • Thaumaturge Yala's shop dialogue options do not work (#349)
  • It's possible to send unsanitized messages by modifying client code (#351)
  • More than one player can loot the same resource node if timed correctly (#354)
  • Targeting yourself sometimes displays the incorrect amount of mana (#364)
  • When opening another UI while the Main Menu is open, the overlay doesn't vanish (#366)