Difference between revisions of "Game Updates"
Jump to navigation
Jump to search
Line 22: | Line 22: | ||
*[[Weapon]] attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' [https://gitlab.com/Isleward/isleward/issues/77 (#77)] | *[[Weapon]] attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' [https://gitlab.com/Isleward/isleward/issues/77 (#77)] | ||
*The [[leaderboard]] UI now highlights players that are online [https://gitlab.com/Isleward/isleward/issues/79 (#79)] | *The [[leaderboard]] UI now highlights players that are online [https://gitlab.com/Isleward/isleward/issues/79 (#79)] | ||
+ | ==Bugs== | ||
+ | *The [[Faction|reputation]] UI doesn't update correctly after your reputation tier changes [https://gitlab.com/Isleward/isleward/issues/34 (#34)] | ||
+ | *Equipping an [[Item]] does not remove its 'new' status [https://gitlab.com/Isleward/isleward/issues/75 (#75)] | ||
+ | *When a player levels up in a party, other players still see his old level [https://gitlab.com/Isleward/isleward/issues/157 (#157)] | ||
+ | *When hovering over a [[mob]], their HP is off by one [https://gitlab.com/Isleward/isleward/issues/289 (#289)] | ||
+ | *[[Herb|[Herbs]] no longer spawn on other objects [https://gitlab.com/Isleward/isleward/issues/301 (#301)] | ||
+ | *[[Mail|Mailing]] multiple items cause only the last one to be received [https://gitlab.com/Isleward/isleward/issues/ (#316)] | ||
+ | *The tab toggles on the messages UI don't work properly [https://gitlab.com/Isleward/isleward/issues/317 (#317)] | ||
+ | *The online list sometimes shows duplicates [https://gitlab.com/Isleward/isleward/issues/318 (#318)] | ||
+ | *Characters are blurry on the character select UI in Safari [https://gitlab.com/Isleward/isleward/issues/323 (#323)] | ||
+ | *[[Rune|Runes]] don't lose their position in the inventory when equipped [https://gitlab.com/Isleward/isleward/issues/328 (#328)] | ||
+ | *It's possible to join a [[chat|channel]] with no name [https://gitlab.com/Isleward/isleward/issues/333 (#333)] | ||
+ | *Stashing a [[Fish]] removes all other fish that are already stashed [https://gitlab.com/Isleward/isleward/issues/334 (#334)] | ||
+ | *Parties no longer enter the same dungeon [https://gitlab.com/Isleward/isleward/issues/336 (#336)] | ||
+ | *Certain characters can't logged in due to bugged [[Chat|custom channels]] [https://gitlab.com/Isleward/isleward/issues/343 (#343)] | ||
+ | *After [[Mail|mailing]] a stacked [[item]], the quantity label isn't cleared [https://gitlab.com/Isleward/isleward/issues/344 (#344)] | ||
+ | *Typing /party crashes the server [https://gitlab.com/Isleward/isleward/issues/346 (#346)] | ||
+ | *The server crashes when an effect kills a player [https://gitlab.com/Isleward/isleward/issues/347 (#347)] | ||
+ | [[Thaumaturge Yala|Thaumaturge Yala's]] shop dialogue options do not work [https://gitlab.com/Isleward/isleward/issues/349 (#349)] | ||
+ | *It's possible to send unsanitized messages by modifying client code [https://gitlab.com/Isleward/isleward/issues/351 (#351)] | ||
+ | *More than one player can loot the same resource node if timed correctly [https://gitlab.com/Isleward/isleward/issues/354 (#354)] | ||
+ | *Targeting yourself sometimes displays the incorrect amount of mana [https://gitlab.com/Isleward/isleward/issues/364 (#364)] | ||
+ | *When opening another UI while the Main Menu is open, the overlay doesn't vanish [https://gitlab.com/Isleward/isleward/issues/366 (#366)] | ||
==Version 0.1.7== | ==Version 0.1.7== | ||
Released on October 22nd, 2017. | Released on October 22nd, 2017. |
Revision as of 17:33, 11 December 2017
Game Updates
This page is a copy of release notes on Gitlab.
Version 0.1.8
Released December 9th, 2017.
Content
- Added a new quest type that requires you to fish (#326)
- Added a new quest type that requires you to loot an item of a specific quality (#329)
- Added three new legendary items. One of which was designed by one of our patrons.
- Added a north island to [[Fjolarok] Removed the [Fjolgard]] map and moved some of its to the north island.
- Added a rare version of Stinktooth.
- New Seasonal Event: Merrywinter (319)
Balance
- The 'Harvest Life' ability now deals 23.9% damage on average due to a higher min and max damage as well as a 6 tick cooldown (down from 7) (#342) with the same name now share cooldowns (#375)
Features
- Added the Wardrobe that allows players to change their skins (#321)
- Cards can now drop from certain mobs. These can be traded for rewards.
- Added two new item stats. Attack Speed and Cast Speed.
Polish
- Hardcore deaths are now announced in chat (#61)
- The equipment UI now gives an indication when you've looted new items for a slot (#58)
- Weapon attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' (#77)
- The leaderboard UI now highlights players that are online (#79)
Bugs
- The reputation UI doesn't update correctly after your reputation tier changes (#34)
- Equipping an Item does not remove its 'new' status (#75)
- When a player levels up in a party, other players still see his old level (#157)
- When hovering over a mob, their HP is off by one (#289)
- [Herbs no longer spawn on other objects (#301)
- Mailing multiple items cause only the last one to be received (#316)
- The tab toggles on the messages UI don't work properly (#317)
- The online list sometimes shows duplicates (#318)
- Characters are blurry on the character select UI in Safari (#323)
- Runes don't lose their position in the inventory when equipped (#328)
- It's possible to join a channel with no name (#333)
- Stashing a Fish removes all other fish that are already stashed (#334)
- Parties no longer enter the same dungeon (#336)
- Certain characters can't logged in due to bugged custom channels (#343)
- After mailing a stacked item, the quantity label isn't cleared (#344)
- Typing /party crashes the server (#346)
- The server crashes when an effect kills a player (#347)
Thaumaturge Yala's shop dialogue options do not work (#349)
- It's possible to send unsanitized messages by modifying client code (#351)
- More than one player can loot the same resource node if timed correctly (#354)
- Targeting yourself sometimes displays the incorrect amount of mana (#364)
- When opening another UI while the Main Menu is open, the overlay doesn't vanish (#366)
Version 0.1.7
Released on October 22nd, 2017.
Content
- New Seasonal Event: Soul's Moor (#222)
Balance
- The rate at which mobs become stronger before level 10 has been readjusted to make it easier for new players (#293)
- Blood Barrier can now be applied to other players (#201)
Features
Polish
- Added a news section to the login screen (#276)
- When selling items, items are now displayed in the same position as in the inventory (#230)
Bugs
- Sometimes, charging crashes the server (#260)
- Items will no longer shift up when dropping/destroying other items (#175)
- Equipping an item now removes the position from the item (#67)
Version 0.1.6
Released on August 30th, 2017.
Balance
- The fishing tournament now takes place on the hour, every 3 hours. (12PM, 3AM, 6AM, 9AM, etc...)
- Angler's Marks can no longer be dropped, destroyed or salvaged. (#259)
- The Flimsy Fishing Rod can no longer be salvaged. (#261)
- Summoned Skeletons now have 65-85 percent of the summoner's life. Down from 80-120. (#264)
- Summoned Skeletons now deal 800% threat. Down from 1000%. (#264)]
- Angler Nayla now belongs to the a new faction, the Anglers.
- The Estuary now has a max depth of 12. Down from 14.
Features
- New item flags: noDestroy, noDrop and noSalvage. (#259)
Polish
- Change the Fullscreen/Windowed button to indicate what it does, not what state it's in. (#248)
- Display the fish weight when you catch it. (#247)
- Loot is linked in chat so it shows a tooltip when hovered. (#255)
Bugs
- The wiki link should point to the new wiki. (#242)
- Deleting players is broken. (#254)
- The Harvest Life spell does not use the healPercent attribute. (#262)
- The Crazed Seagull no longer drops the Family Heirloom for new players. (#265)
- It's possible to walk outside the map in the Estuary. (#267)
- Some decorative items in the city have nameplates. (#245)
Version 0.1.5
Released on August 22nd, 2017.
Content
- New event: Fishing Tournament that takes place every two hours, for 10 minutes for testing. In the future this will be much less frequent. (#26)
Features
- New prophecy: Austere. You live a simple life; wearing only common and magic items. (#198)
- Automated events. (#109)
- Daily Login Rewards (#220)
Enhancements
- Pressing enter in the chat box when no message has been entered now closes the chat box. (#196)
- Destroying, salvaging or dropping items no longer causes items to be shifted in the inventory. (#175)
- Make item linking work on Mac with the Cmd button (#227)
- Update the tutorial text to give information on Necromancers (#225)
- Update the help panel to give information on Necromancers (#202)
Polish
- Added a nametag to the Crystal Caves entrance (#233)
Bugs
- In the Leaderboard UI, using the mine button causes filtering to cease working. (#208)
- Fireblast particles don't vanish if they complete offscreen. (#207)
- The server crashes if a hardcore + butcher player is killed by another player. (#204)
- Items that have single quotes in their name get more quotes every time you relog (#237)]
- The wiki link should point to the new wiki (#218)
Version 0.1.4
Released on July 2nd, 2017.
Content
- Added a new map: Crystal Cave (#169)
Performance
- Particles are now only spawned and rendered if they're onscreen (#186)
Features
- New Item Stat: Crit Multiplier (#172)
- New Item Stat: Level Reduction Requirement (#171)
- New Class: Necromancer (#136)
- New Visual Effect: Lightning (#182)
Enhancements
- The sprites file is now generated dynamically (#174)
- Changed the page title from 'dev' to 'Isleward' (#166)
- Protected most server-side methods from being called from the client (#178)
- Rewrote the item name generator (#179)
Bugs
- Multiple primary abilities when equipping a new weapon after rezone (#200)
- When selecting enemies with the tab key, movement pauses if no target is found [(#129)
- When quitting to the character select screen, not all map tiles are cleared (#168)
- Player objects don't save if they have an item in their inventory with a single quote in the name (#183)
- The item context menu stays open after the inventory closes (#163)
- The server crashes when your faction tier changes after unequipping an item (#128)
- Zone with no players in them never destroy and never deallocate destroyed objects (#184)
WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.