Difference between revisions of "Category:Weapons"

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(→‎List of Weapons: just linked the bow to the weapons page, though a Bow.png isn't available at the moment)
 
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= Weapons =
 
__NOTOC__
 
__NOTOC__
{{Version 0.3.3}}
 
= Weapons =
 
  
 
'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be [[augmentation|augmented]] with and salvaged to produce [[Iron Bar|iron bars]].
 
'''Weapons''' are a type of [[equipment]] that can be obtained by killing [[monster]]s. Weapons can be [[augmentation|augmented]] with and salvaged to produce [[Iron Bar|iron bars]].
  
== Properties ==
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{{Version 0.12.0}}
Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.
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== Names ==
 +
Random weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s.
  
 
== List of Weapons ==
 
== List of Weapons ==
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| [[Spear]] || style="background-color:#2D2136" | [[File:Spear.png|64px|link=Spear]] || 2H || [[Dexterity]] || 1.76 - 11.58 || [[stat|Dodge Attack Chance]] [1 - 7]
 
| [[Spear]] || style="background-color:#2D2136" | [[File:Spear.png|64px|link=Spear]] || 2H || [[Dexterity]] || 1.76 - 11.58 || [[stat|Dodge Attack Chance]] [1 - 7]
 
|-
 
|-
| [[Bow]] || style="background-color:#2D2136" | [[File:Bow.png|64px|link=Bow]] || 2H || [[Dexterity]] || ?? - ?? || [[stat|Sprint Chance]] [?? - ??]
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| [[Bow]] || style="background-color:#2D2136" | [[File:Bow.png|64px|link=Bow]] || 2H || [[Dexterity]] || 1.18 - 7.72 || [[stat|Sprint Chance]] [?? - ??]
 
|-
 
|-
 
| [[Sickle]] || style="background-color:#2D2136" | [[File:Sickle.png|64px|link=Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]
 
| [[Sickle]] || style="background-color:#2D2136" | [[File:Sickle.png|64px|link=Sickle]] || 1H || [[Strength]] + [[Intellect]] || 1 - 7 || [[stat|Life on Hit]] [1 - 30]
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|-
 
|-
 
| [[Putrid Shank]] ||style="background-color:#2D2136" | [[File:Putrid Shank.png|64px|link=Putrid Shank]] || Small chance to drop from [[Stinktooth]]
 
| [[Putrid Shank]] ||style="background-color:#2D2136" | [[File:Putrid Shank.png|64px|link=Putrid Shank]] || Small chance to drop from [[Stinktooth]]
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|-
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| [[Nyxaliss' Nock]] ||style="background-color:#2D2136" | [[File:Nyxaliss' Nock.png|64px|link=Nyxaliss' Nock]] || Small chance to drop from [[Nyxaliss]]
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|-
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| [[Virulent Cleaver]] ||style="background-color:#2D2136" | [[File:Virulent Cleaver.png|64px|link=Virulent Cleaver]] || Small chance to drop from [[Nyxaliss]]
 
|-
 
|-
 
| [[Festive Spear]] ||style="background-color:#2D2136" | [[File:Festive Spear.png|64px|link=Festive Spear]] || Trading Cheer and Spear to Shady Dealer
 
| [[Festive Spear]] ||style="background-color:#2D2136" | [[File:Festive Spear.png|64px|link=Festive Spear]] || Trading Cheer and Spear to Shady Dealer
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|-
 
|-
 
| [[Twilight Sword]] ||style="background-color:#2D2136" | [[File:Twilight Sword.png|64px|link=Twilight Sword]] || Small chance to drop from [[Pyramid of the Sun|Zunni and Sahira]]'s chest reward
 
| [[Twilight Sword]] ||style="background-color:#2D2136" | [[File:Twilight Sword.png|64px|link=Twilight Sword]] || Small chance to drop from [[Pyramid of the Sun|Zunni and Sahira]]'s chest reward
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|-
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| [[Gourdhowl]] ||style="background-color:#2D2136" | [[File:Gourdhowl.png|64px|link=Gourdhowl]] || Small chance to drop from [[Lord Squash]]
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|-
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| [[The Shadeblade]] ||style="background-color:#2D2136" | [[File:The Shadeblade.png|64px|link=The Shadeblade]] || Small chance to drop from [[Lord Squash]]
 
|}
 
|}
  
 
[[Category:Compendium]]
 
[[Category:Compendium]]

Latest revision as of 23:49, 15 February 2024

Weapons[edit]

Weapons are a type of equipment that can be obtained by killing monsters. Weapons can be augmented with and salvaged to produce iron bars.


Version 0.12.0: This article may not be up to date for the latest version of Isleward.


Names[edit]

Random weapons can have prefixes of Biting, Booming, Carve, Cleave, Devouring, Forge, Piercing, Reaper, and Steady and suffixes of Bite, Crusher, Executor, Implement, Reaper, Render, Siphon, Slasher, Smite, Splitter, Talon, Union, Weapon, Wrecker, Decimator, Reach, Bane, and Obliterator in addition to the generic list of prefixes and suffixes for rare or higher quality items.

List of Weapons[edit]

Name Image Handedness Damage scale
Stat
Damage Range
(at level 20)
Implicit stat / Notes
Sword Sword.png 1H Strength 1.47 - 9.65 Attack Speed [1 - 5]
Axe Axe.png 2H Strength 2.64 - 17.37 Attack Crit Multiplier [10 - 30]
Wand Wand.png 1H Intellect 1.17 - 7.72 Cast Speed [1 - 5]
Deal holy damage
Gnarled Staff Gnarled Staff.png 2H Intellect 1.65 - 10.81 Mana Regeneration [3 - 9]
Deal arcane damage
Dagger Dagger.png 1H Dexterity 0.88 - 5.79 Attack Crit Chance [10 - 50]
Spear Spear.png 2H Dexterity 1.76 - 11.58 Dodge Attack Chance [1 - 7]
Bow Bow.png 2H Dexterity 1.18 - 7.72 Sprint Chance [?? - ??]
Sickle Sickle.png 1H Strength + Intellect 1 - 7 Life on Hit [1 - 30]
Golden Sickle Golden Sickle.png 1H Strength + Intellect 1 - 7 Life on Hit [1 - 30]
Jade Sickle Jade Sickle.png 1H Strength + Intellect 1 - 7 Life on Hit [1 - 30]
Bone Sickle Bone Sickle.png 1H Strength + Intellect 1 - 7 Life on Hit [1 - 30]

Unique Weapons[edit]

Some unique weapons can only be obtained by trading in the associated card set to the Shady Dealer in Fjolgard Sewers. Others can drop from certain monsters. And some must be traded to NPCs Most unique weapons have a Special Stat that cannot be changed when using an Unstable Idol. Unique weapons have a special appearance compared to other weapons.

Name Image Obtaining
Princess Morgawsa's Trident Trident.png Trading 12x Benthic Incantation to Shady Dealer
Steelclaw's Bite Steelclaw's Bite.png Trading 20x Fangs of Fury to Shady Dealer
Corrupted Blossom Corrupted Blossom.png Small chance to drop from an Albino Serpent
Putrid Shank Putrid Shank.png Small chance to drop from Stinktooth
Nyxaliss' Nock Nyxaliss' Nock.png Small chance to drop from Nyxaliss
Virulent Cleaver Virulent Cleaver.png Small chance to drop from Nyxaliss
Festive Spear Festive Spear.png Trading Cheer and Spear to Shady Dealer
Radiant Sword Radiant Sword.png Trading 10x Solar Tear to Lara
The Sunsickle The Sunsickle.png Trading 10x Solar Tear to Lara
Crescent Dagger Crescent Dagger.png Small chance to drop from Zunni and Sahira's chest reward
Twilight Sword Twilight Sword.png Small chance to drop from Zunni and Sahira's chest reward
Gourdhowl Gourdhowl.png Small chance to drop from Lord Squash
The Shadeblade The Shadeblade.png Small chance to drop from Lord Squash