Difference between revisions of "Game Updates"
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*Protected most server-side methods from being called from the client [https://gitlab.com/Isleward/isleward/issues/178 (#178)] | *Protected most server-side methods from being called from the client [https://gitlab.com/Isleward/isleward/issues/178 (#178)] | ||
*Rewrote the item name generator [https://gitlab.com/Isleward/isleward/issues/179 (#179)] | *Rewrote the item name generator [https://gitlab.com/Isleward/isleward/issues/179 (#179)] | ||
+ | ===Bugs=== | ||
+ | *Multiple primary [[Rune|abilities]] when equipping a new [[Weapon|weapon]] after rezone [https://gitlab.com/Isleward/isleward/issues/200 (#200)] | ||
+ | *When selecting [[Monster|enemies]] with the tab key, movement pauses if no target is found [[https://gitlab.com/Isleward/isleward/issues/129 (#129)] | ||
+ | *When quitting to the character select screen, not all map tiles are cleared [https://gitlab.com/Isleward/isleward/issues/168 (#168)] | ||
+ | *Player objects don't save if they have an [[Item|item]] in their inventory with a single quote in the name [https://gitlab.com/Isleward/isleward/issues/183 (#183)] | ||
+ | *The item context menu stays open after the inventory closes [https://gitlab.com/Isleward/isleward/issues/163 (#163)] | ||
+ | *The server crashes when your [[Faction|faction]] tier changes after unequipping an [[Item|item]] [https://gitlab.com/Isleward/isleward/issues/128 (#128)] | ||
+ | *Zone with no players in them never destroy and never deallocate destroyed objects [https://gitlab.com/Isleward/isleward/issues/184 (#184)] | ||
<br>{{wip}} | <br>{{wip}} |
Revision as of 05:17, 5 December 2017
Game Updates
This page is a copy of release notes on Gitlab.
Version 0.1.7
Released on October 22nd, 2017.
Content
- New Seasonal Event: Soul's Moor (#222)
Balance
- The rate at which mobs become stronger before level 10 has been readjusted to make it easier for new players (#293)
- Blood Barrier can now be applied to other players (#201)
Features
Polish
- Added a news section to the login screen (#276)
- When selling items, items are now displayed in the same position as in the inventory (#230)
Bugs
- Sometimes, charging crashes the server (#260)
- Items will no longer shift up when dropping/destroying other items (#175)
- Equipping an item now removes the position from the item (#67)
Version 0.1.6
Released on August 30th, 2017.
Balance
- The fishing tournament now takes place on the hour, every 3 hours. (12PM, 3AM, 6AM, 9AM, etc...)
- Angler's Marks can no longer be dropped, destroyed or salvaged. (#259)
- The Flimsy Fishing Rod can no longer be salvaged. (#261)
- Summoned Skeletons now have 65-85 percent of the summoner's life. Down from 80-120. (#264)
- Summoned Skeletons now deal 800% threat. Down from 1000%. (#264)]
- Angler Nayla now belongs to the a new faction, the Anglers.
- The Estuary now has a max depth of 12. Down from 14.
Features
- New item flags: noDestroy, noDrop and noSalvage. (#259)
Polish
- Change the Fullscreen/Windowed button to indicate what it does, not what state it's in. (#248)
- Display the fish weight when you catch it. (#247)
- Loot is linked in chat so it shows a tooltip when hovered. (#255)
Bugs
- The wiki link should point to the new wiki. (#242)
- Deleting players is broken. (#254)
- The Harvest Life spell does not use the healPercent attribute. (#262)
- The Crazed Seagull no longer drops the Family Heirloom for new players. (#265)
- It's possible to walk outside the map in the Estuary. (#267)
- Some decorative items in the city have nameplates. (#245)
Version 0.1.5
Released on August 22nd, 2017.
Content
- New event: Fishing Tournament that takes place every two hours, for 10 minutes for testing. In the future this will be much less frequent. (#26)
Features
- New prophecy: Austere. You live a simple life; wearing only common and magic items. (#198)
- Automated events. (#109)
- Daily Login Rewards (#220)
Enhancements
- Pressing enter in the chat box when no message has been entered now closes the chat box. (#196)
- Destroying, salvaging or dropping items no longer causes items to be shifted in the inventory. (#175)
- Make item linking work on Mac with the Cmd button (#227)
- Update the tutorial text to give information on Necromancers (#225)
- Update the help panel to give information on Necromancers (#202)
Polish
- Added a nametag to the Crystal Caves entrance (#233)
Bugs
- In the Leaderboard UI, using the mine button causes filtering to cease working. (#208)
- Fireblast particles don't vanish if they complete offscreen. (#207)
- The server crashes if a hardcore + butcher player is killed by another player. (#204)
- Items that have single quotes in their name get more quotes every time you relog (#237)]
- The wiki link should point to the new wiki (#218)
Version 0.1.4
Released on July 2nd, 2017.
Content
- Added a new map: Crystal Cave (#169)
Performance
- Particles are now only spawned and rendered if they're onscreen (#186)
Features
- New Item Stat: Crit Multiplier (#172)
- New Item Stat: Level Reduction Requirement (#171)
- New Class: Necromancer (#136)
- New Visual Effect: Lightning (#182)
Enhancements
- The sprites file is now generated dynamically (#174)
- Changed the page title from 'dev' to 'Isleward' (#166)
- Protected most server-side methods from being called from the client (#178)
- Rewrote the item name generator (#179)
Bugs
- Multiple primary abilities when equipping a new weapon after rezone (#200)
- When selecting enemies with the tab key, movement pauses if no target is found [(#129)
- When quitting to the character select screen, not all map tiles are cleared (#168)
- Player objects don't save if they have an item in their inventory with a single quote in the name (#183)
- The item context menu stays open after the inventory closes (#163)
- The server crashes when your faction tier changes after unequipping an item (#128)
- Zone with no players in them never destroy and never deallocate destroyed objects (#184)
WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.