Difference between revisions of "Advanced Guide"

From Isleward Wiki
Jump to navigation Jump to search
Line 105: Line 105:
 
||
 
||
 
* Strength
 
* Strength
* Attack crit chance
+
* Attack crit chance/multi
* Attack crit mult
 
 
* Physical increase
 
* Physical increase
 
|}
 
|}
Line 280: Line 279:
 
* Strength and Intellect
 
* Strength and Intellect
 
* LoH
 
* LoH
* Attack multi and crit
+
* Attack crit chance/multi
 
|}
 
|}
  

Revision as of 07:17, 14 March 2023

Advanced Guide

No Version: This article explicitly has no version. It is likely not maintained or needed enough to be always kept up to date, and everything should be considered outdated and double-checked when used if necessary.

Player Opinion: This article contains advice from other players which may be subjective or incorrect. Consult this guide with caution.

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

This is a general guide that covers advanced tips and endgame goals and builds.

To Add in this section

  • Advanced equipment explanation
  • Advanced info about Rune usage
  • Advanced leveling guide
  • Advanced crafting (idol/mat) tips
  • General passive node tips
  • Fighting tips
  • Other advanced tips
  • Rune choices
  • QQ equipment advice/explanation

Goals

Here's a list of things to work on (mainly lategame):

Spirit Guide

Owl

Skeletons are many times used by slightly weaker owls to help keep enemies away by distracting them. Although it is recommended to use no more than 2, so that you have alternative attacks in case you are caught off guard while summoning a skeleton.

Ice Spear can be used to deliver a quick hit thanks to its low cast time.

Fireblast can be used by slightly tankier owls to keep mobs at distance for a few more ticks, allowing critical time to cast a final MM or cons to heal. It also works well when paired with Ice Spear or smite. In situations with multiple attackers, a lone owl can spawn fireblast and cons to tank until basic attacks and fireblast kill all the enemies. It is really helpful thanks to its low cast time and cooldown. Owls generally don't crowd farm much because the damage per tick of a lynx's Smokebomb exceeds the damage per tick of a Fireblast.

When engaging in combat alone, a Heal Touch may be used instead of a Consecrate as it provides better hpt.

Owls generally use Tomes as the preferred offhand slot item because of its Spell Crit Chance and multi implicits being more useful than the block chance implicit stat of the Shields. Some owls prefer to use shields for more armor, because owls are generally have less health and armor than other spirits. The strength requirement on shields can sometimes be a problem though.

Owls are generally best at single target damage or being healers

Bear

Rune of Whirlwind, which uses physical damage may be used in pairing with the LoH stat to aid in crowd-farming.

Rune of Flurry may be used in pairing with a high damage axe to deal large amounts of damage in a short period of time.

Bears generally use Shields as the preferred offhand slot item because of its block chance implicit stat being more useful than the Spell Crit Chance and multi implicits of the Tomes.

Lynx

Rune of Flurry may be used in pairing with a high damage spear to deal large amounts of damage in a short period of time.

Lynxes generally use Shields as the preferred offhand slot item because of its block chance implicit stat being more useful than the Spell Crit Chance and Multi implicits of the Tomes.

List of Builds

Most builds are designed around a certain spirit and a level 20 character. Before level 20, different stats might be more important to kill mobs and level up as fast as possible so players can start working on getting the strongest endgame gear. It's probably best to focus on reaching level 20 before specializing your build.

Bear

High Damage Flurry Bear

High damage flurry bear
High damage flurry bear
Spirit
Bear
Description
Use flurry to deal high single target damage
Type
Damage
Specific Gears Runes to use Stat to focus on
  • Cowl of obscurity
  • Neck: Pendant (for str implicit)
  • 2 Loops (for all attributes)
  • Leather Belt (for crit)
  • Trinket: Smokey Orb (for dodge)
  • Axe
  • Flurry
  • Charge
  • Strength
  • Attack crit chance/multi
  • Physical increase

Passive tree choices

B-L multi.png

B-L chance.png

Choose depending on which improves dpt more, the first tree is typically stronger due to the % of a single stat roll the nodes represent (the difference is a 3.5 chance node vs a 40 multi node, the chance node represents a little more than one max roll while the multi node represents about 1.3x of a max roll)


How to use :

The main idea is getting as much crit chance/mult and strength/physical increase and using flurry to deal massive damage

  • The cowl of obscurity is an important survivability tool
  • Vitality and resistances can help you survive a flurry cast with bad rng
  • Having some mana regen and using Tranquility can help alleviate the high mana cost of flurry

Flurry is NOT a consistent source of damage, so this build is abnormally reliant on rng

written by Polfy edited by Arkie as of v0.11.0

Damage/Tank Steelclaw's Bite Bear

Damage/Tank Steelclaw's bite
Damage/Tank Steelclaw's bite
Spirit
Bear
Description
Use the Steelclaw always crit + Harvest life to deal damage/regen hp
Type
Damage / Tank
Specific Gears Runes to use Stats to focus on
  • Cowl of obscurity
  • Neck: Choker/Pendant/Amulet (for hp regen/str/int)
  • Trinket: Smokey Orb (for dodge chance)
  • Steelclaw's Bite
  • Shield with block chance
  • Harvest life
  • Charge
  • Poison/all res
  • Strength/Intellect
  • Vitality
  • Attack crit mult
  • Physical increase
  • Hp regen
  • Mana regen

Passive tree choices

B tank.png

B semitank.png

Choose depending on preference or on which stats you are missing (first tree is survivability focused while second tree is damage focused)

How to use :

The main idea is to both deal damage and regen hp using scb, while being tanky enough to survive your own self damage and the enemies' damage.

  • Ideally 2 harvest life runes will be used, this is the perfect amount to harvest, take 2 steps, and harvest again (this is important for doing mog'resh)
  • All attr is a blessing, as harvest life scales off of 0.75x the sum of int+str, meaning all attr is bascially 1.5 mainstat for the purposes of scaling damage instead of 1
  • Focus on improving vit/res stats first, as they are vital to not killing yourself with scb
  • Mana regen and max mana to support 2 harvest life runes is very important
  • Empty rune slots is ideally dedicated to either tranq or innerv

written by Polfy edited by Arkie as of v0.11.0

Tank Bear

Tank bear
Tank bear
Spirit
Bear
Description
Max armor/resist high vit/hp regen tank
Type
Tank
Specific Gears Runes to use Stats to focus on
  • Iron armor pieces (for lot of implicit armor)
  • Neck: Choker (for hp regen implicit)
  • 2 Loops (for all attributes)
  • Scaled Binding (for vitality)
  • Trinket: Smokey Orb (for dodge)
  • Weapon/offHand
    • Sword + Wooden Shield (for block)
  • Charge (highest stun dur)
  • Slash/Flurry (for some threat gen)
  • Harvest life (for some heal)
  • Tranquility/Innervation
  • Vitality
  • Hp regen
  • Armor
  • Poison/all resist
  • Attack/spell dodge (attack dodge is more useful)
  • Strength

Passive tree

B tank.png

Pathing to multi on the tree is not particularly useful in this case, it is up to personal preference where those points should be allocated, although the attack speed can help reduce harvest life cast time from 3 ticks to 2 ticks if an additional 18% attack speed is present from gear stats

How to use :

This build is purely theoretically useful and will not be practical until the addition of a rune that can establish threat not based on damage dealt (bear attacks and runes have threat multi present on them, but that is based on damage dealt so tank bear cannot realistically take aggro)

written by Polfy edited by Arkie as of v0.11.0

Sickle Tank Bear

Sickle Tank bear
Sickle Tank bear
Spirit
Bear
Description
Necro-ish build focused on harv and sickle
Type
Tank
Specific Gears Runes to use Stats to focus on
  • Iron armor pieces (for lot of implicit armor)
  • Neck: Choker/Pendant/Amulet (for hp regen/str/int)
  • 2 Loops (for all attributes)
  • Trinket: Smokey Orb (for dodge)
  • Sickle + Wooden Shield (for block)
  • Charge
  • Harvest life
  • Vitality
  • Hp regen
  • Armor
  • Poison/all resist
  • Block chance
  • Attack/spell dodge (attack dodge is more useful)
  • Strength and Intellect
  • LoH
  • Attack crit chance/multi

Passive tree choices

B-L multi.png

B-L chance.png

B semitank.png

B tank.png

Passive tree is completely up to personal preference here, just go with whatever feels best

How to use :

The main idea of this build is similar to scb bear, but instead of relying on scb to artificially inflate damage at the cost of extra levels of danger, a sickle and loh are used to increase survivability at the cost of damage (it is possible to actually outdamage scb bear because you are not limited by your own hp pool regarding how hard you can hit)

  • High vitality is important to survive between harvest casts
  • Unlike scb bear, crit can and should be squeezed into the build (res is less important on this build so sacrifice res first to put on crit)
  • All attr is a blessing, as harvest life scales off of 0.75x the sum of int+str, meaning all attr is bascially 1.5 mainstat for the purposes of scaling damage instead of 1

edited by Arkie as of v0.11.0

Lynx

High Damage Flurry Lynx

High damage flurry lynx
High damage flurry lynx
Spirit
Lynx
Description
Use the flurry power to deal really high damage
Type
Damage
Specific Gears Runes to use Stats to focus on
  • Cowl of obscurity
  • Neck: Locket (for dex)
  • 2 Loops (for all attributes)
  • Leather Belt (for crit)
  • Trinket: Smokey Orb (for dodge)
  • Spear/bow
  • Flurry
  • Charge
  • Dexterity
  • Attack crit chance/multi
  • Physical increase

Passive tree : here

  • Chose where to put the 2 last points (Depend if you need crit or multi)

How to use :

The main idea is getting as much crit chance/multi and strength/physical increase and using flurry to deal massive damage

  • The cowl of obscurity will help you by healing you a lot
  • Having a solid ~900 hp, decent armor/resist (poison for Temple/Estuary) help to not getting one-shot
  • Having some mana regen and using Tranquility can help because of the 12 mana cost of flurry

Flurry has gotten a significant nerf now, and it cant be used with one-handed items. This makes flurry lynx a much worse build, as you would need to use a two-hand weapon for it to work.

written by Polfy

Smokebomb Lynx

Smokebomb Lynx
Smokebomb Lynx
Spirit
Lynx
Description
SmokeBomb spam damage
Type
Damage/Area Damage
Specific Gears Runes to use Stats to focus on
  • Cowl of obscurity
  • Dexterity Pendant
  • 2 Loops (for all attributes)
  • Leather Belt (for crit)
  • Trinket with dodge chance
  • SmokeBomb X 1/2 (Try to get damage stats over radius)
  • Ambush
  • Tranquility X 1/2
  • Dexterity
  • Mana regen (~30+)
  • Attack crit chance
  • Attack crit mult
  • Poison increase

Passive tree :

How to use :

Depending on the situation, this build can be very powerful. This is especially useful in places where mobs are aggressive like Estuary, so you can get to mog faster and farm way faster. It is also the dominant build in the festival of the sun event. (This build might not work anymore after 10.6 update) written by Polfy

Owl

Support Owl (Healer)

The healer's job is to put to rest any worry the team has of dying. They tend to achieve this by running 1 or 2 Rune of Consecrate and spamming them halfway in between themselves and whoever their team is fighting, allowing melee fighters and any other owls on their team to be healed.

Healers generally stand away from the main battle so that if monsters turn their target to them, their team can charge/ambush or smite the monster, preventing it from attacking the Healer, and re-obtaining aggro. They must be close enough to be healed by their own cons, especially around monsters with ranged attacks because the act of consing may acquire a monster's aggro. If the healer or anyone else is in critical condition, they can use a Rune of Healing Touch which gives a stronger, but single-target heal.

Healers generally often run 2 or 3 Runes of Tranquility to prevent themselves and their teammates from running out of mana. This is crucial because of the high mana cost of Consecrate.

Support owl
Support owl
Spirit
Owl
Description
Fast cast/ Int / crit heal owl
Type
Healer/Support
Specific Gears Runes to use Stats to focus on
  • 2 Consecrate (highest dur, your heal is already good enough)
  • 1 or 2 Tranquility
  • Cast speed
  • Intellect
  • Spell crit multi
  • Spell crit chance
  • Max mana
  • Mana regen
  • Holy increase
  • Spell increase

Passive tree :

How to use :

Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)

  • This build can swap from heal to attack by just swapping runes, without being too disadvantaged or having to swap a lot of gear but this only covers the mana specialization of the owl that allows it to cons without easily running out of mana.
  • If enough players have equipped tranquilities the player may swap a tranq for an attack owl rune to deal damage.
  • This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.
  • You still get loot/exp if you heal a party member that damages a monster

based on Polfy's original build


Support Steelclaw's bite owl
Support Steelclaw's bite owl
Spirit
Owl
Description
Fast cast/Full crit heal owl
Type
Healer/Support
Specific Gears Runes to use Stats to focus on
  • 2 Consecrate (highest dur, your heal is already good enough)
  • 1 or 2 Tranquility
  • Cast speed (150%+)
  • Intellect
  • Spell crit multi
  • Max mana (~70+)
  • Mana regen (~30+)
  • Holy increase
  • Spell increase

How to use :

Your job is spamming your 2 consecrates where your party members are. Always try to be close to your party members to ensure you are being healed too (enemies can still attack you)

  • The steelclaw's bite allows for 100% crit chance but causes takeback of damage. Healing with the bite, however, does not make you take damage but still makes your heals crit.
  • The owl cannot easily tank the damage from the Steelclaw's Bite, your main focus should be healing and not attacking.
  • For stats, focus on multi and int. Ignore crit chance.
  • You still get loot/exp if you heal a party member that damages a monster

There is a high chance that Bite healing will be nerfed in future updates which will make this build obsolete.

based on Polfy's original build

Sniper Owl

The strategy of the Sniper is to use their unique ability of ranged attacks to their advantage. Using Smite and Ice Spear, they can slow the advance of an enemy, allowing time to cast Magic Missile and use it to deal massive damage. As the end goal of a Sniper is to kill their target before it reaches them. This allows the owl to focus on high damage output, at the cost of low armor and vitality. For this reason, owls are very vulnerable to being one-shotted by powerful ranged attacks, such as those from many bosses Snipers feel at home when using their range advantage to avoid taking much damage, and thus are vulnerable once they are within melee range, or when fighting enemies that also have ranged attacks. Because of this weakness, it is highly recommended that all Snipers run a Rune of Consecrate or a Rune of Healing Touch, for healing.

Sniper owl
Sniper owl
Spirit
Owl
Description
Fast cast/Int/crit ranged dmg owl
Type
Ranged Damage
Specific Gears Runes to use Stats to focus on
  • Tome (for spell crit)
  • Magic Missile for damage
  • Smite for stun
  • FB for AoE and pushback
  • Ice Spear for fast hit
  • HT, for personal heal
  • Cons, for HoT
  • Tranquility
  • Intellect
  • Spell, Arcane and/or Holy Damage Increase
  • Spell/Global Crit Chance
  • Spell/Global Crit Multiplier
  • Cast Speed


How to use :

Your job is dealing large amounts of damage from a distance. Maintain distance to avoid meelee attacks, and always try to be close to a healer to ensure you are being healed (snipe owls are glass cannons and die easily)

  • This build can swap from attack to heal by just swapping runes, without being too disadvantaged or having to swap a lot of gear but this only covers the damage specialization of the owl that allows it to compound insane amounts of damage from a distance.
  • If enough players have equipped tranquilities the player may swap a tranq for an attack owl rune to deal damage.
  • This build can vary amounts of cast speed, spell crit, intellect and mana stats based on personal choice.
  • This build may swap around attack owl runes depending on the situation.
  • If your build involves mana-high runes you may want to focus on mana stats too.

based on Polfy's original build


Other builds not in the list

  • High damage Bear
  • Whirlwind Bear
  • High damage Lynx
  • Ambush Lynx
  • Bow Lynx