Difference between revisions of "Salvaging"
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− | '''Salvaging''' turns [[Equipment]]s into [[Crafting Material]]s which may be used for [[Augmentation]]. To salvage an item, right click on it in the inventory and then click <code>Salvage</code> or press <code>F<code>. | + | '''Salvaging''' turns [[Equipment]]s into [[Crafting Material]]s which may be used for [[Augmentation]]. To salvage an item, right click on it in the inventory and then click <code>Salvage</code> or press <code>F</code>. |
The higher the [[quality]] of the [[item]], the more [[Crafting Material]]s you can get. The resulting material is determined by the slot and type of the item: | The higher the [[quality]] of the [[item]], the more [[Crafting Material]]s you can get. The resulting material is determined by the slot and type of the item: |
Revision as of 09:52, 18 September 2020
Version 0.3.3: This article may not be up to date for the latest version of Isleward.
Salvaging
Salvaging turns Equipments into Crafting Materials which may be used for Augmentation. To salvage an item, right click on it in the inventory and then click Salvage
or press F
.
The higher the quality of the item, the more Crafting Materials you can get. The resulting material is determined by the slot and type of the item:
Item | Material |
---|---|
Weapon Slot | Iron Bar |
Neck Slot | Iron Bar |
Trinket Slot | Essence |
Finger Slot | Iron Bar |
Tools(fishing rod Slot | Cerulean Pearls |
For other items, the material of the armor determines the result of salvaging:
Item Subgroup | Material |
---|---|
Plate | Iron Bar |
Cloth | Cloth Scraps |
Leather | Leather Scraps |
Scale | Leather Scraps |