Difference between revisions of "Crescent Dagger"
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It rolls from 0.88 to 5.79 damage. | It rolls from 0.88 to 5.79 damage. | ||
− | The Crescent Dagger has a special effect which gives a chance for [[Rune of Smokebomb|Smokebomb]] to not go on cooldown after being cast (one example is a 25% chance, but the exact range isn't known). | + | The Crescent Dagger has a special effect which gives a chance for [[Rune of Smokebomb|Smokebomb]] to not go on cooldown after being cast (one example is a 25% chance, but the exact range isn't known, although it is estimated to be around 40%). |
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+ | It can be used in a lynx build that focuses on the use of the Smokebomb Rune. | ||
[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 18:12, 18 May 2022
Version Unknown: This article may not be up to date for the latest version of Isleward.
Crescent Dagger is a level 20 epic dagger dropped from the Pyramid of the Sun boss encounter. It rolls from 0.88 to 5.79 damage.
The Crescent Dagger has a special effect which gives a chance for Smokebomb to not go on cooldown after being cast (one example is a 25% chance, but the exact range isn't known, although it is estimated to be around 40%).
It can be used in a lynx build that focuses on the use of the Smokebomb Rune.