Difference between revisions of "Category:Weapons"

From Isleward Wiki
Jump to navigation Jump to search
m
Line 3: Line 3:
  
 
== Properties ==
 
== Properties ==
Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in [[Isleward]] and never provide [[armor]]. Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s. Each weapons enables the player to use a different primary skill. Any class can use any weapon. For example, a [[Warrior]] could use a gnarled staff or a Sickle. Likewise, a [[Wizard]] could use a sword, dagger or even a mace.
+
Some weapons are one-handed: sword, dagger, and wand. Other weapons are two-handed: spear, axe, staff and sickle. Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in [[Isleward]] and never provide [[armor]]. Weapons can have prefixes of <code>Biting</code>, <code>Booming</code>, <code>Carve</code>, <code>Cleave</code>, <code>Devouring</code>, <code>Forge</code>, <code>Piercing</code>, <code>Reaper</code>, and <code>Steady</code> and suffixes of <code>Bite</code>, <code>Crusher</code>, <code>Executor</code>, <code>Implement</code>, <code>Reaper</code>, <code>Render</code>, <code>Siphon</code>, <code>Slasher</code>, <code>Smite</code>, <code>Splitter</code>, <code>Talon</code>, <code>Union</code>, <code>Weapon</code>, <code>Wrecker</code>, <code>Decimator</code>, <code>Reach</code>, <code>Bane</code>, and <code>Obliterator</code> in addition to the generic list of prefixes and suffixes for rare or higher [[quality]] [[item]]s. Each weapons enables the player to use a different primary skill. Any class can use any weapon. For example, a [[Warrior]] could use a gnarled staff or a Sickle. Likewise, a [[Wizard]] could use a sword or dagger.
 
==List of Weapons==
 
==List of Weapons==
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
Line 18: Line 18:
 
| Mace ||style="background-color:#2D2136" | [[File:Mace.png]] ||[[Smite]] ||[[Intellect]]
 
| Mace ||style="background-color:#2D2136" | [[File:Mace.png]] ||[[Smite]] ||[[Intellect]]
 
|-
 
|-
| Spear ||style="background-color:#2D2136" | [[File:Spear.png]] ||[[Slash]] ||[[Strength]]
+
| Spear ||style="background-color:#2D2136" | [[File:Spear.png]] ||[[Slash]] ||[[Dexterity]]
 
|-
 
|-
 
| Sickle ||style="background-color:#2D2136" | [[File:Scythe.png]] ||[[Harvest Life]] ||[[Strength]] + [[Intellect]]
 
| Sickle ||style="background-color:#2D2136" | [[File:Scythe.png]] ||[[Harvest Life]] ||[[Strength]] + [[Intellect]]

Revision as of 20:00, 6 January 2019

Weapons

Weapons are a type of equipment that can be obtained by killing monsters. Weapons can be augmented with and salvaged to produce iron bars.

Properties

Some weapons are one-handed: sword, dagger, and wand. Other weapons are two-handed: spear, axe, staff and sickle. Weapons, which are equipped in the two-handed slot, have a drop rate of 6% in Isleward and never provide armor. Weapons can have prefixes of Biting, Booming, Carve, Cleave, Devouring, Forge, Piercing, Reaper, and Steady and suffixes of Bite, Crusher, Executor, Implement, Reaper, Render, Siphon, Slasher, Smite, Splitter, Talon, Union, Weapon, Wrecker, Decimator, Reach, Bane, and Obliterator in addition to the generic list of prefixes and suffixes for rare or higher quality items. Each weapons enables the player to use a different primary skill. Any class can use any weapon. For example, a Warrior could use a gnarled staff or a Sickle. Likewise, a Wizard could use a sword or dagger.

List of Weapons

Name Image Skill Primary Stat
Sword Sword.png Slash Strength
Gnarled Staff Gnarled Staff.png Magic Missile Intellect
Dagger Dagger.png Double Slash Dexterity
Axe Axe.png Slash Strength
Mace Mace.png Smite Intellect
Spear Spear.png Slash Dexterity
Sickle File:Scythe.png Harvest Life Strength + Intellect

Special Weapons

Some unique weapons can only be obtained by trading in the associated card set to Vikar. These weapons are unique in appearance to other weapons of the same type.

Name Image Card Set
Princess Morgawsa's Trident Trident.png Benthic Incantation
Steelclaw's Bite 50px Fangs of Fury
Festive Spear 50px Cheer and Spear