Difference between revisions of "Category:Rare mobs"

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= Rare monster =
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= Rare mobs =
'''Rare monsters''' have a 4% chance to spawn instead of the regular version of a monster.
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'''Rare mobs''' usually have a 4% chance to spawn instead of the regular version of a mob.
Most rare monsters have a different name from the regular version, and some have different appearances as well.
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Most rare mobs have a different name from the regular version, and some have different appearances as well.
Rare monsters have a health and damage multiplier (1.5 for both by default).
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Rare mobs have a health and damage multiplier (1.5 for both by default).
  
Rare monsters usually have a random ability that they can cast.
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Rare mobs usually have a random ability that they can cast.
 
Depending on which rune was randomly chosen, the difficulty of the fight can vary significantly.
 
Depending on which rune was randomly chosen, the difficulty of the fight can vary significantly.
  
Rare monsters usually can't drop common items.
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Rare mobs usually can't drop common items, and drop more items than normal mobs.
  
== See also ==
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Rare mobs are configured differently in different zones.
[[:Category:Monster|Monsters]]
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{{Version 0.11.0}}

Latest revision as of 03:04, 1 November 2022

Rare mobs[edit]

Rare mobs usually have a 4% chance to spawn instead of the regular version of a mob. Most rare mobs have a different name from the regular version, and some have different appearances as well. Rare mobs have a health and damage multiplier (1.5 for both by default).

Rare mobs usually have a random ability that they can cast. Depending on which rune was randomly chosen, the difficulty of the fight can vary significantly.

Rare mobs usually can't drop common items, and drop more items than normal mobs.

Rare mobs are configured differently in different zones.


Version 0.11.0: This article may not be up to date for the latest version of Isleward.

Pages in category "Rare mobs"

The following 14 pages are in this category, out of 14 total.