Difference between revisions of "Charge"

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m (Pkmx moved page Charge to Rune of Charge)
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[[File:Charge.png|200px|thumb|right|Rune]]
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= Rune of Charge =
=Charge=
 
  
'''Charge''' is a ability ([[rune]]) that the [[Warrior]] starts off with.
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{{Version019}}
  
This ability lets you quickly move (''charge'') towards an enemy that is in range and in the line of sight.
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[[File:Charge.png|200px|thumb|right|Rune]]
 
 
It stuns the target for the runes "stunDuration" and it also damages the enemy.
 
 
 
The damage of '''Charge''' can be improved by having more [[strength]].
 
  
This rune starts out on the [[Warrior]] class.
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The '''Rune of Charge''' is a [[rune]] that the [[Warrior]] starts off with. This ability lets you quickly move (''charge'') towards an enemy that is in range and in the line of sight. It deals damage to the enemy and stuns the target for <code>stunDuration</code>. The damage of '''Charge''' can be improved by having more [[strength]].
  
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{{wip}}

Revision as of 11:12, 5 January 2018

Rune of Charge

Version 0.1.9: This article may not be up to date for the latest version of Isleward.


Rune

The Rune of Charge is a rune that the Warrior starts off with. This ability lets you quickly move (charge) towards an enemy that is in range and in the line of sight. It deals damage to the enemy and stuns the target for stunDuration. The damage of Charge can be improved by having more strength.

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.