Charge
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Charge
Charge
- Stat type
- Strength
- Mana cost
- 3 mana
- Cooldown
- 14 ticks4.9 seconds <br />0.0817 minutes <br />
- Cast time
- 1 tick0.35 seconds <br />0.00583 minutes <br />
- Range
- 10
- Element
- Physical
- Damage
- 2–22
- Stun duration
- 6–10
![Wiki Logo.png](/images/thumb/6/60/Wiki_Logo.png/32px-Wiki_Logo.png)
Charges at a foe, dealing damage and stunning them for a short period.
— In-game description
A player charging toward a Frog
Stats
Damage
Minimum | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2.87 | 3.74 | 4.61 | 5.48 | 6.35 | 7.22 | 8.09 | 8.96 | 9.83 | 10.7 | 11.57 | 12.43 | 13.3 | 14.17 | 15.04 | 15.91 | 16.78 | 17.65 | 18.52 | 19.39 | 20.26 | 21.13 | 22.00 |
Stun duration
Minimum | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | 6.17 | 6.35 | 6.52 | 6.7 | 6.87 | 7.04 | 7.22 | 7.39 | 7.57 | 7.74 | 7.91 | 8.09 | 8.26 | 8.43 | 8.61 | 8.78 | 8.96 | 9.13 | 9.3 | 9.48 | 9.65 | 9.83 | 10.00 |
Notes[edit]
- You can speed up movement by charging at weaker monsters on the path.
- Projectiles targeting you will impact you only AFTER you have reached your destination, so this can be used to delay taking damage.
- Projectiles from stunned enemies deal no damage, so you can couple this with the previous note to completely avoid damage from projectiles.
Version 0.11.0: This article may not be up to date for the latest version of Isleward.