Difference between revisions of "Version 0.1.10"

From Isleward Wiki
Jump to navigation Jump to search
(fixed some links)
Line 5: Line 5:
  
 
=== Content ===
 
=== Content ===
* Extended the Sewer slightly ({{issue|421}})
+
* Extended the [[Sewers|Sewer]] slightly ({{issue|421}})
* Vikar now sells basic versions of most runes ({{issue|526}})
+
* [[Vikar]] now sells basic versions of most runes ({{issue|526}})
  
 
=== Features ===
 
=== Features ===
Line 28: Line 28:
 
=== Polish ===
 
=== Polish ===
 
* Disabled friendly tab targeting ({{issue|197}})
 
* Disabled friendly tab targeting ({{issue|197}})
* Totems are now called idols ({{issue|503}})
+
* [[Idols|Totems]] are now called idols ({{issue|503}})
 
* Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. ({{issue|532}})
 
* Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. ({{issue|532}})
 
* Players no longer have different chat message colors based on their level ({{issue|534}})
 
* Players no longer have different chat message colors based on their level ({{issue|534}})
  
 
=== Bugs ===
 
=== Bugs ===
* Sometimes, login/fishing rewards are received more than once ({{issue|243}})
+
* Sometimes, login/[[fishing]] rewards are received more than once ({{issue|243}})
 
* Summoned skeletons now deal the correct amount of damage as implied by the rune ({{issue|263}})
 
* Summoned skeletons now deal the correct amount of damage as implied by the rune ({{issue|263}})
 
* Sometimes, the events module causes a stack overflow ({{issue|507}})
 
* Sometimes, the events module causes a stack overflow ({{issue|507}})
* The Other Heirloom item always has 500 armor on it ({{issue|517}})
+
* [[Card|The Other Heirloom]] item always has 500 armor on it ({{issue|517}})
 
* Other players aren't aware that your maxHp changes upon level up ({{issue|519}})
 
* Other players aren't aware that your maxHp changes upon level up ({{issue|519}})
 
* Certain idols cause the stash to not save when deposited ({{issue|528}})
 
* Certain idols cause the stash to not save when deposited ({{issue|528}})

Revision as of 17:24, 30 March 2018

Version 0.1.10

Released on March 24th, 2018.

Content

Features

  • Players are now down-scaled if their level is too high for a zone (#380)
  • The client now remembers your showNameplates preference (#450)

Balance

  • Experience and loot now diminish if you farm the same area for too long (#97)
  • The set of possible stats per item should be influenced by the item's level (#107)
  • Party members no longer get drops from kills they didn't participate in (#496)
  • Physical resistance is no longer a stat that can show up on gear (#497)
  • Armor no longer mitigates elemental damage (#498)
  • Rebalanced everything (#499)
  • Characters now gain main stat upon level up (#500)
  • Kiting a mob too far away now causes it to run back (#501)
  • Changed all weapon abilities into rune abilities and added generic abilities to weapons (#505)
  • Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol (#523)
  • Mobs that are closer to your level now have a higher chance to drop idols (#524)
  • Runes awarded by Runecrafter's Toil cards can now be higher level (#530)

Polish

  • Disabled friendly tab targeting (#197)
  • Totems are now called idols (#503)
  • Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. (#532)
  • Players no longer have different chat message colors based on their level (#534)

Bugs

  • Sometimes, login/fishing rewards are received more than once (#243)
  • Summoned skeletons now deal the correct amount of damage as implied by the rune (#263)
  • Sometimes, the events module causes a stack overflow (#507)
  • The Other Heirloom item always has 500 armor on it (#517)
  • Other players aren't aware that your maxHp changes upon level up (#519)
  • Certain idols cause the stash to not save when deposited (#528)
  • There's a typo in the Smoldering Idol's description (#550)
  • When changing to/from fullscreen, there's a slight delay (#560)
  • The server's CPU usage spikes when multiple people are in the sewer (#563)