Difference between revisions of "Crescent Dagger"
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− | {{ | + | {{Item infobox |
− | + | | name = Crescent Dagger | |
− | {{ | + | | type = Dagger |
− | + | | slot = onehanded | |
+ | | quality = epic | ||
+ | | level = 20 | ||
+ | | implicit = Attack crit chance | ||
+ | | effect = Smokebomb has a X% chance to incur no cooldown | ||
+ | | append = | ||
+ | {{Weapon details | ||
+ | | name = Melee | ||
+ | | stat type = Dexterity | ||
+ | | element = Physical | ||
+ | | cooldown = 3 ticks | ||
+ | | cast time = 0 ticks | ||
+ | | mana cost = 0 | ||
+ | | range = 1 | ||
+ | | stat1 = Damage | ||
+ | | stat1 min = 0.88 | ||
+ | | stat1 max = 5.79 | ||
+ | }} | ||
+ | }} | ||
'''Crescent Dagger''' is a level 20 epic [[dagger]] dropped from the [[Pyramid of the Sun]] boss encounter. | '''Crescent Dagger''' is a level 20 epic [[dagger]] dropped from the [[Pyramid of the Sun]] boss encounter. | ||
It rolls from 0.88 to 5.79 damage. | It rolls from 0.88 to 5.79 damage. | ||
Line 9: | Line 27: | ||
It can be used in a lynx build that focuses on the use of the Smokebomb Rune. | It can be used in a lynx build that focuses on the use of the Smokebomb Rune. | ||
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Revision as of 07:29, 7 June 2022
Crescent Dagger
Crescent Dagger
- Type
- Dagger
- Slot
- One-handed
- Quality
- Epic
- Level
- 20
- Implicit
- Attack crit chance
- Effect
- Smokebomb has a X% chance to incur no cooldown
Melee
- Stat type
- Dexterity
- Mana cost
- 00 mana <br />
- Cooldown
- 3 ticks1.05 seconds <br />0.0175 minutes <br />
- Cast time
- 0 ticks0 seconds <br />0 minutes <br />
- Range
- 1
- Element
- Physical
- Damage
- 0.88–5.79
Crescent Dagger is a level 20 epic dagger dropped from the Pyramid of the Sun boss encounter. It rolls from 0.88 to 5.79 damage.
The Crescent Dagger has a special effect which gives a chance for Smokebomb to not go on cooldown after being cast (one example is a 25% chance, but the exact range isn't known, although it is estimated to be around 40%).
It can be used in a lynx build that focuses on the use of the Smokebomb Rune.