Difference between revisions of "Combat"
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'''Combat''' is relatively simple in [[Isleward]]. | '''Combat''' is relatively simple in [[Isleward]]. | ||
− | You can target a [[monster]] by left-clicking on it. Walk toward the monster to get within range of your [[Weapon]] and press <code>space</code> to engage auto-attack for your main weapon. Attacking a monster will cause it to retaliate. Some monsters may also automatically attack you if the player gets too close. | + | You can target a [[monster]] by left-clicking on it. Walk toward the monster to get within range of your [[Weapon]] and press <code>space</code> to engage auto-attack for your main weapon. Attacking a monster will cause it to retaliate. Some monsters may also automatically attack you if the player gets too close(Eagles, Bandits, and estuary mobs). |
The monster or you dies when its HP is depleted to zero. You can view your current HP at the top left corner. If you are killed in combat, you will respawn (unless you are [[Prophecy|Hardcore]], in which case your death is permanent), and the monster's HP will be healed to full. Once a monster is killed, you will gain [[Stat|experience]] and it may drop loot for you to pick up by walking over it. | The monster or you dies when its HP is depleted to zero. You can view your current HP at the top left corner. If you are killed in combat, you will respawn (unless you are [[Prophecy|Hardcore]], in which case your death is permanent), and the monster's HP will be healed to full. Once a monster is killed, you will gain [[Stat|experience]] and it may drop loot for you to pick up by walking over it. |
Revision as of 15:39, 5 September 2018
Combat
Version 0.1.10: This article may not be up to date for the latest version of Isleward.
Combat is relatively simple in Isleward.
You can target a monster by left-clicking on it. Walk toward the monster to get within range of your Weapon and press space
to engage auto-attack for your main weapon. Attacking a monster will cause it to retaliate. Some monsters may also automatically attack you if the player gets too close(Eagles, Bandits, and estuary mobs).
The monster or you dies when its HP is depleted to zero. You can view your current HP at the top left corner. If you are killed in combat, you will respawn (unless you are Hardcore, in which case your death is permanent), and the monster's HP will be healed to full. Once a monster is killed, you will gain experience and it may drop loot for you to pick up by walking over it.
Weapons
Different Weapons have different fighting styles. You can increase your damage by improving your attributes or by using a weapon with higher base damage.
Runes
Runes also provide additional abilities to assist you in combat, such as dealing damage or healing yourself. You can learn up to four runes at a time, and activate their abilities by pressing 1
, 2
, 3
or 4
. Runes requires mana to use, which can also be seen at the top left corner.
Defense
You can decrease the damage taken by improving Armor or Resistances stats.
Others
You can also form a party with other players to defeat more difficult monsters, and to shared loot and experience.
WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.