Difference between revisions of "Salvaging"
Jump to navigation
Jump to search
(moved salvaging to its own page) |
|||
| (16 intermediate revisions by 9 users not shown) | |||
| Line 1: | Line 1: | ||
| − | =Salvaging= | + | {{Version Unknown}} |
| − | + | = Salvaging = | |
| − | |||
| − | + | '''Salvaging''' turns [[Equipment]]s into [[Crafting Material]]s which may be used for [[Augmentation]]. To salvage an item, right click on it in the inventory and then click <code>Salvage</code> or press <code>F</code>. | |
| − | {| class="wikitable" | + | |
| + | The higher the [[quality]] of the [[item]], the more [[Crafting Material]]s you can get. The resulting material is determined by the slot and type of the item: | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! Item | ! Item | ||
| Line 10: | Line 12: | ||
|- | |- | ||
| Weapon Slot | | Weapon Slot | ||
| − | | Iron Bar | + | | [[Iron Bar]] |
|- | |- | ||
| Neck Slot | | Neck Slot | ||
| − | | Iron Bar | + | | [[Iron Bar]] |
|- | |- | ||
| Trinket Slot | | Trinket Slot | ||
| Line 19: | Line 21: | ||
|- | |- | ||
| Finger Slot | | Finger Slot | ||
| − | | Iron Bar | + | | [[Iron Bar]] |
|- | |- | ||
| − | | Tools Slot | + | | Tools([[fishing|fishing rod]]) Slot |
| − | | Cerulean | + | | [[Cerulean Pearl]]s |
|- | |- | ||
|} | |} | ||
| + | For other items, the material of the armor determines the result of salvaging: | ||
| − | + | {| class="wikitable" style="text-align:center" | |
| − | {| class="wikitable" | ||
|- | |- | ||
! Item Subgroup | ! Item Subgroup | ||
| Line 34: | Line 36: | ||
|- | |- | ||
| Plate | | Plate | ||
| − | | Iron Bar | + | | [[Iron Bar]] |
|- | |- | ||
| Cloth | | Cloth | ||
| − | | Cloth | + | | [[Cloth Scrap]] |
|- | |- | ||
| Leather | | Leather | ||
| − | | Leather | + | | [[Leather Scrap]] |
|- | |- | ||
| Scale | | Scale | ||
| − | | Leather | + | | [[Leather Scrap]] |
| + | |- | ||
| + | |} | ||
| + | |||
| + | [[Rune]]s can also be salvaged, and will give [[essence]] based on the rarity of the rune. | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! Item | ||
| + | ! Material | ||
| + | |- | ||
| + | | [[Rune]] | ||
| + | | [[Essence]] | ||
|- | |- | ||
|} | |} | ||
| + | |||
| + | [[Category:Gameplay]] | ||
Latest revision as of 01:34, 9 February 2022
Version Unknown: This article may not be up to date for the latest version of Isleward.
Salvaging[edit]
Salvaging turns Equipments into Crafting Materials which may be used for Augmentation. To salvage an item, right click on it in the inventory and then click Salvage or press F.
The higher the quality of the item, the more Crafting Materials you can get. The resulting material is determined by the slot and type of the item:
| Item | Material |
|---|---|
| Weapon Slot | Iron Bar |
| Neck Slot | Iron Bar |
| Trinket Slot | Essence |
| Finger Slot | Iron Bar |
| Tools(fishing rod) Slot | Cerulean Pearls |
For other items, the material of the armor determines the result of salvaging:
| Item Subgroup | Material |
|---|---|
| Plate | Iron Bar |
| Cloth | Cloth Scrap |
| Leather | Leather Scrap |
| Scale | Leather Scrap |
Runes can also be salvaged, and will give essence based on the rarity of the rune.
| Item | Material |
|---|---|
| Rune | Essence |