Difference between revisions of "Salvaging"
Jump to navigation
Jump to search
m (→Salvaging) |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | {{Version | + | {{Version Unknown}} |
= Salvaging = | = Salvaging = | ||
Line 39: | Line 39: | ||
|- | |- | ||
| Cloth | | Cloth | ||
− | | [[Cloth | + | | [[Cloth Scrap]] |
|- | |- | ||
| Leather | | Leather | ||
− | | [[Leather | + | | [[Leather Scrap]] |
|- | |- | ||
| Scale | | Scale | ||
− | | [[Leather | + | | [[Leather Scrap]] |
|- | |- | ||
|} | |} |
Latest revision as of 01:34, 9 February 2022
Version Unknown: This article may not be up to date for the latest version of Isleward.
Salvaging[edit]
Salvaging turns Equipments into Crafting Materials which may be used for Augmentation. To salvage an item, right click on it in the inventory and then click Salvage
or press F
.
The higher the quality of the item, the more Crafting Materials you can get. The resulting material is determined by the slot and type of the item:
Item | Material |
---|---|
Weapon Slot | Iron Bar |
Neck Slot | Iron Bar |
Trinket Slot | Essence |
Finger Slot | Iron Bar |
Tools(fishing rod) Slot | Cerulean Pearls |
For other items, the material of the armor determines the result of salvaging:
Item Subgroup | Material |
---|---|
Plate | Iron Bar |
Cloth | Cloth Scrap |
Leather | Leather Scrap |
Scale | Leather Scrap |
Runes can also be salvaged, and will give essence based on the rarity of the rune.
Item | Material |
---|---|
Rune | Essence |