Difference between revisions of "Spirit"

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= Spirit =
 
= Spirit =
{{Unreleased}}
 
  
This is a new feature currently only on the [[Public Test Realm]]. Expand the spoiler below to view it.
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{{Version0110}}
  
{{collapse|In update v0.1.10 "classes" aren't a thing anymore. They are replaced with "spirits". There are 3 spirits: Lynx, Bear, and Owl. Spirits give a stat upon leveling. Owl gives 1 intellect upon leveling, Bear gives 1 Strength upon leveling and Lynx gives 1 dexterity upon leveling.This page will eventually replace the [[Class]] page when this update is released.|main}}
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'''Spirits''' are characteristics associated with player characters chosen during character creation. There are 3 spirits: Bear, Owl and Lynx. Players gain a [[stat]] point upon leveling depending on their spirits. Owls gives 1 intellect upon leveling, Bear gains 1 Strength upon leveling and Lynx gives 1 dexterity upon leveling.
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== History ==
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* Prior to v0.1.10, players could choose a [[class]] to start with, which determines their starting equipments and skins.

Revision as of 16:44, 25 March 2018

Spirit

Version 0.1.10: This article may not be up to date for the latest version of Isleward.


Spirits are characteristics associated with player characters chosen during character creation. There are 3 spirits: Bear, Owl and Lynx. Players gain a stat point upon leveling depending on their spirits. Owls gives 1 intellect upon leveling, Bear gains 1 Strength upon leveling and Lynx gives 1 dexterity upon leveling.

History

  • Prior to v0.1.10, players could choose a class to start with, which determines their starting equipments and skins.