Difference between revisions of "Charge"

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= Rune of Charge =
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{{Rune|runename=Charge|filename=ChargeIcon.png|mana=5|cooldown=1|stats=[[Strength]]|element=<code>Physical</code>|class=[[Warrior]]}}
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[[File:ChargeUse.PNG|thumb|upright=0.7|Charge used by a [[warrior]]]]
  
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'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
  
[[File:Charge.png|200px|thumb|right|Rune]]
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== Value Ranges and Scaling ==
  
The '''Rune of Charge''' is a [[rune]] that the [[Warrior]] starts off with. This ability lets you quickly move (''charge'') towards an enemy that is in range and in the line of sight. It deals damage to the enemy and stuns the target for <code>stunDuration</code>. The damage of '''Charge''' can be improved by having more [[strength]].
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<p>The Charge ability scales with [[Strength]].
  
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== Notes ==
  
[[Category:Rune]]
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'''Charge''' is the starter [[rune]] of the Warrior. This ability quickly moves your character to the target enemy's location, stunning for <code>stunDuration</code> and dealing damage on impact.

Revision as of 19:59, 8 March 2018

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Charge
100px
Mana Cost: 5
Cooldown: 1 ticks
Stats: Strength
Element: Physical

Charge

Charge used by a warrior

Description: Charges at a foe, dealing damage and stunning them for a short period.

Value Ranges and Scaling

The Charge ability scales with Strength.

Notes

Charge is the starter rune of the Warrior. This ability quickly moves your character to the target enemy's location, stunning for stunDuration and dealing damage on impact.