Category:Game Updates

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Game Updates[edit]

This category is a copy of release notes on Gitlab. A few of the most recent changelogs and release notes are kept on this page, but older ones can be found in their own pages.

Version 0.1.10[edit]

Released on March 24th, 2018.

Content[edit]

Features[edit]

Balance[edit]

  • Experience and loot now diminish if you farm the same area for too long (#97)
  • The set of possible stats per item should be influenced by the item's level (#107)
  • Party members no longer get drops from kills they didn't participate in (#496)
  • Physical resistance is no longer a stat that can show up on gear (#497)
  • Armor no longer mitigates elemental damage (#498)
  • Rebalanced everything (#499)
  • Characters now gain main stat upon level up (#500)
  • Kiting a mob too far away now causes it to run back (#501)
  • Changed all weapon abilities into rune abilities and added generic abilities to weapons (#505)
  • Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol (#523)
  • Mobs that are closer to your level now have a higher chance to drop idols (#524)
  • Runes awarded by Runecrafter's Toil cards can now be higher level (#530)

Polish[edit]

  • Disabled friendly tab targeting (#197)
  • Totems are now called idols (#503)
  • Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. (#532)
  • Players no longer have different chat message colors based on their level (#534)

Bugs[edit]

  • Sometimes, login/fishing rewards are received more than once (#243)
  • Summoned skeletons now deal the correct amount of damage as implied by the rune (#263)
  • Sometimes, the events module causes a stack overflow (#507)
  • The Other Heirloom item always has 500 armor on it (#517)
  • Other players aren't aware that your maxHp changes upon level up (#519)
  • Certain idols cause the stash to not save when deposited (#528)
  • There's a typo in the Smoldering Idol's description (#550)
  • When changing to/from fullscreen, there's a slight delay (#560)
  • The server's CPU usage spikes when multiple people are in the sewer (#563)


Version 0.1.9[edit]

Released December 29th, 2017.

Content[edit]

  • New Rune: Innervation
  • New Rune: Tranquility
  • New Rune: Swiftness
  • New Totem: Brawler's Totem

Features[edit]

  • You can now split stacks in your inventory by right clicking on the item
  • New Equipment Slot: Finger 2
  • New Equipment Slot: Offhand
  • Added a third rune slot

Polish[edit]

  • Steelclaw now has a unique sprite

Bugs[edit]

  • Sometimes, high level mobs drop level 1 items
  • Tiles stay selected when hovering over the UI
  • Blood Barrier can't be applied to other players
  • Equipping a fishing rod while on a fishing patch requires you to move out and in first
  • Sometimes, smokebomb crashes the server
  • Players receive quest items from party members' quests
  • Sometimes, handing in digested crystals rewards NaN rep
  • Fixed a server crash that was possible through malformed client requests
  • The [Lure of the Sea] quest changes randomly when rezoning
  • It's possible to wipe all stats off an item
  • Multi-catch doesn't give multiple points to Lure of the Sea quests
  • It's possible to raise an item's level through augmenting
  • Characters don't rejoin events when logging out and in
  • Some single items display quantity 1 after 'new' status is removed
  • Rerolling the slot of an item that has a custom spritesheet doesn't reset the spritesheet


Version 0.1.8[edit]

Released December 9th, 2017.

Content[edit]

  • Added a new quest type that requires you to fish (#326)
  • Added a new quest type that requires you to loot an item of a specific quality (#329)
  • Added three new legendary items. One of which was designed by one of our patrons.
  • Added a north island to Fjolarok Removed the Fjolgard map and moved some of its NPCs to the north island.
  • Added a rare version of Stinktooth.
  • New Seasonal Event: Merrywinter (#319)

Balance[edit]

  • The 'Harvest Life' ability now deals 23.9% damage on average due to a higher min and max damage as well as a 6 tick cooldown (down from 7) (#342)
  • Items with the same name now share cooldowns (#375)

Features[edit]

  • Added the Wardrobe that allows players to change their skins (#321)
  • Cards can now drop from certain mobs. These can be traded for rewards.
  • Added two new item stats. Attack Speed and Cast Speed.

Polish[edit]

  • Hardcore deaths are now announced in chat (#61)
  • The equipment UI now gives an indication when you've looted new items for a slot (#58)
  • Weapon attacks now give the message 'Weapon is on cooldown' instead of 'Spell is on cooldown' (#77)
  • The leaderboard UI now highlights players that are online (#79)

Bugs[edit]

  • The reputation UI doesn't update correctly after your reputation tier changes (#34)
  • Equipping an Item does not remove its 'new' status (#75)
  • When a player levels up in a party, other players still see his old level (#157)
  • When hovering over a mob, their HP is off by one (#289)
  • [Herbs no longer spawn on other objects (#301)
  • Mailing multiple items cause only the last one to be received (#316)
  • The tab toggles on the messages UI don't work properly (#317)
  • The online list sometimes shows duplicates (#318)
  • Characters are blurry on the character select UI in Safari (#323)
  • Runes don't lose their position in the inventory when equipped (#328)
  • It's possible to join a channel with no name (#333)
  • Stashing a Fish removes all other fish that are already stashed (#334)
  • Parties no longer enter the same dungeon (#336)
  • Certain characters can't logged in due to bugged custom channels (#343)
  • After mailing a stacked item, the quantity label isn't cleared (#344)
  • Typing /party crashes the server (#346)
  • The server crashes when an effect kills a player (#347)
  • Thaumaturge Yala's shop dialogue options do not work (#349)
  • It's possible to send unsanitized messages by modifying client code (#351)
  • More than one player can loot the same resource node if timed correctly (#354)
  • Targeting yourself sometimes displays the incorrect amount of mana (#364)
  • When opening another UI while the Main Menu is open, the overlay doesn't vanish (#366)

Pages in category "Game Updates"

The following 11 pages are in this category, out of 11 total.