Difference between revisions of "Sickle"

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#REDIRECT [[Weapon]]
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{{Version 0.8.3}}
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{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
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! Sickle
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|-
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| style="background-color:#2D2136" | [[File:Sickle.png|100px|link=]]
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|-
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| OneHanded Slot
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|-
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| Requires [[Intellect]]
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|-
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| 1 - 30 Implicit [[Stats|Life Gained On Hit]]
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|-
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| '''Ability: Melee'''
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|-
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| style="background-color:#2D2136" | [[File:melee.png|100px|link=]]
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|-
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| Scales 1x with [[Strength]] and [[Intellect]]
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|-
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| Physical Damage
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|-
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| 4 Ticks Cooldown
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|-
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| 1 - 7 Damage
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|}
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= Sickle =
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'''Sickle''' is a type of [[equipment]] that drops randomly.
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== Damage ==
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This table shows the overall minimum damage and the maximum damage per level of this weapon.
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{| class="wikitable" style="margin-left: 10px; text-align:center"
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! Minimum
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! 1
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! 2
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! 3
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! 4
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! 5
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! 6
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! 7
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! 8
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! 9
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! 10
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! 11
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! 12
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! 13
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! 14
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! 15
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! 16
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! 17
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! 18
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! 19
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! 20
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|-
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| 1
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| 1.30
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| 1.60
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| 1.90
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| 2.20
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| 2.50
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| 2.80
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| 3.10
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| 3.40
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| 3.70
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| 4.00
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| 4.30
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| 4.60
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| 4.90
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| 5.20
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| 5.50
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| 5.80
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| 6.10
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| 6.40
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| 6.70
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| 7.00
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|}
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[[Category:Item]]
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[[Category:Weapon]]

Revision as of 18:23, 1 December 2020

Version 0.8.3: This article may not be up to date for the latest version of Isleward.


Sickle
Sickle.png
OneHanded Slot
Requires Intellect
1 - 30 Implicit Life Gained On Hit
Ability: Melee
Melee.png
Scales 1x with Strength and Intellect
Physical Damage
4 Ticks Cooldown
1 - 7 Damage

Sickle

Sickle is a type of equipment that drops randomly.

Damage

This table shows the overall minimum damage and the maximum damage per level of this weapon.

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1 1.30 1.60 1.90 2.20 2.50 2.80 3.10 3.40 3.70 4.00 4.30 4.60 4.90 5.20 5.50 5.80 6.10 6.40 6.70 7.00