Difference between revisions of "Charge"

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[[File:Charge.png|200px|thumb|right|Rune]]
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{{Version Unknown}}
=Charge=
 
  
'''Charge''' is a ability ([[rune]]) that the [[Warrior]] starts off with.
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{{Rune|runename=Charge|filename=Charge.png|mana=3|cooldown=14|stats=[[Strength]]|element=<code>Physical</code>|class=All}}
  
This ability lets you quickly move (''charge'') towards an enemy that is in range and in the line of sight.
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[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]]
  
It stuns the target for the runes "stunDuration" and it also damages the enemy.
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'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
  
The damage of '''Charge''' can be improved by having more [[strength]].
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The damage of the [[rune]] of '''Charge''' scale with user's [[Strength]] and have a range of 10.
  
This rune starts out on the [[Warrior]] class.
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'''Charge''' has 2 stats:
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*Damage [2 - 11]
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*StunDuration [6 - 10]
  
<br>{{stub}}
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== Notes ==
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You can also speed up movement by charging at weaker monsters on the path.

Revision as of 01:24, 23 June 2021

Version Unknown: This article may not be up to date for the latest version of Isleward.

Charge
Charge.png
Mana Cost: 3
Cooldown: 14 ticks
Stats: Strength
Element: Physical

Charge

A player charging toward a Frog

Description: Charges at a foe, dealing damage and stunning them for a short period.

The damage of the rune of Charge scale with user's Strength and have a range of 10.

Charge has 2 stats:

  • Damage [2 - 11]
  • StunDuration [6 - 10]

Notes

You can also speed up movement by charging at weaker monsters on the path.