Difference between revisions of "Bow"

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(damage range)
 
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{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
+
{{Item infobox
! Bow
+
| name = Bow
|-
+
| implicit = Sprint chance
| style="background-color:#2D2136" | [[File:Bow.png|100px|link=]]
+
| type = Bow
|-
+
| slot = twohanded
| TwoHanded Slot
+
| append =
|-
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{{Weapon details
| Requires [[Dexterity]]
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| name = Projectile
|-
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| stat type = Dexterity
| ?? - ?? Implicit [[Stats|Sprint Chance]]
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| element = Physical
|-
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| cooldown = 4 ticks
| '''Ability: Projectile'''
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| cast time = 0 ticks
|-
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| mana cost = 0
| style="background-color:#2D2136" | [[File:Projectile.png|100px|link=]]
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| range = 9
|-
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| stat1 = Damage
| Scales with [[Dexterity]]
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| stat1 min = 1.18
|-
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| stat1 max = 7.72
| Physical Damage
+
}}
|-
+
}}
| 4 Ticks Cooldown
+
'''Bow''' is a type of [[weapon]] that drops randomly.
|-
 
| 9 Range
 
|-
 
| 1.18 - 7.72 Damage
 
|}
 
  
= Bow =
+
{{Weapon stats}}
 
 
'''Bow''' is a type of [[equipment]] that drops randomly.
 
 
 
{{stub}}
 

Latest revision as of 07:46, 7 June 2022

Bow

Bow
Bow.png
Type
Bow
Slot
Two-handed

Implicit
Sprint chance
Projectile
Projectile.png
Stat type
Dexterity
Mana cost
00 mana <br />
Cooldown
4 ticks1.4 seconds <br />0.0233 minutes <br />
Cast time
0 ticks0 seconds <br />0 minutes <br />
Range
9
Element
Physical

Damage
1.18–7.72

Bow is a type of weapon that drops randomly.

Damage

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1.18 1.51 1.83 2.16 2.49 2.82 3.14 3.47 3.8 4.12 4.45 4.78 5.1 5.43 5.76 6.09 6.41 6.74 7.07 7.39 7.72