Difference between revisions of "Axe"

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(new weapons pages)
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#REDIRECT [[Weapon]]
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{{Version 0.8.3}}
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{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
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! Axe
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|-
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| style="background-color:#2D2136" | [[File:Axe.png|100px|link=]]
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|-
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| TwoHanded Slot
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|-
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| Requires [[Strength]]
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|-
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| 10 - 30 Implicit [[Stats|Attack Crit Multiplier]]
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|-
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| '''Ability: Melee'''
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|-
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| style="background-color:#2D2136" | [[File:melee.png|100px|link=]]
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|-
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| Scales 1x with [[Strength]]
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|-
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| Physical Damage
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|-
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| 4x Threat Multiplier
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|-
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| 9 Ticks Cooldown
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|-
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| 2.64 - 17.37 Damage
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|}
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= Axe =
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'''Axe''' is a type of [[equipment]] that drops randomly.
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== Damage ==
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This table shows the overall minimum damage and the maximum damage per level of this weapon.
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{| class="wikitable" style="margin-left: 10px; text-align:center"
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! Minimum
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! 1
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! 2
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! 3
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! 4
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! 5
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! 6
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! 7
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! 8
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! 9
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! 10
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! 11
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! 12
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! 13
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! 14
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! 15
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! 16
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! 17
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! 18
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! 19
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! 20
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|-
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| 2.64
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| 3.38
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| 4.11
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| 4.85
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| 5.59
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| 6.32
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| 7.06
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| 7.80
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| 8.53
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| 9.27
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| 10.01
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| 10.74
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| 11.48
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| 12.21
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| 12.95
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| 13.69
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| 14.42
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| 15.16
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| 15.90
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| 16.63
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| 17.37
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|}
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[[Category:Item]]
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[[Category:Weapon]]

Revision as of 18:24, 1 December 2020

Version 0.8.3: This article may not be up to date for the latest version of Isleward.


Axe
Axe.png
TwoHanded Slot
Requires Strength
10 - 30 Implicit Attack Crit Multiplier
Ability: Melee
Melee.png
Scales 1x with Strength
Physical Damage
4x Threat Multiplier
9 Ticks Cooldown
2.64 - 17.37 Damage

Axe

Axe is a type of equipment that drops randomly.

Damage

This table shows the overall minimum damage and the maximum damage per level of this weapon.

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
2.64 3.38 4.11 4.85 5.59 6.32 7.06 7.80 8.53 9.27 10.01 10.74 11.48 12.21 12.95 13.69 14.42 15.16 15.90 16.63 17.37