Difference between revisions of "Prophecy"
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! Name !! Effect !! Availability | ! Name !! Effect !! Availability | ||
|- | |- | ||
− | | Austere || You live a simple life and will only use [[Quality|common]] and [[Quality | + | | Austere || You live a simple life and will only use [[Quality|common]] and [[Quality|magic]] [[item]]s || Available |
|- | |- | ||
| Butcher || You will engage other butchers in combat || Available | | Butcher || You will engage other butchers in combat || Available |
Revision as of 08:55, 26 December 2021
Prophecy Selection |
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Prophecy
Version 0.10.5: This article may not be up to date for the latest version of Isleward.
A prophecy is a special and permanent modification to a character enabled during character creation.
Characters can select any number or no prophecies.
All available prophecies add additional optional challenges to characters.
List
Name | Effect | Availability |
---|---|---|
Austere | You live a simple life and will only use common and magic items | Available |
Butcher | You will engage other butchers in combat | Available |
Crushable | You will take quadruple damage from all sources | Available |
Hardcore | Your death will be permanent | Available |
Titangrip | Gain double stats from weapons | Removed |