Difference between revisions of "Dagger"

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#REDIRECT [[Weapon]]
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{{Version 0.8.3}}
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{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
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! Dagger
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|-
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| style="background-color:#2D2136" | [[File:Dagger.png|100px|link=]]
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|-
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| OneHanded Slot
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|-
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| Requires [[Dexterity]]
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|-
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| 10 - 50 Implicit [[Stats|Attack Crit Chance]]
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|-
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| '''Ability: Melee'''
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|-
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| style="background-color:#2D2136" | [[File:melee.png|100px|link=]]
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|-
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| Scales 1x with [[Dexterity]]
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|-
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| Physical Damage
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|-
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| 3 Ticks Cooldown
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|-
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| 0.88 - 5.79 Damage
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|}
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= Dagger =
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'''Dagger''' is a type of [[equipment]] that drops randomly.
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== Damage ==
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This table shows the overall minimum damage and the maximum damage per level of this weapon.
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{| class="wikitable" style="margin-left: 10px; text-align:center"
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! Minimum
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! 1
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! 2
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! 3
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! 4
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! 5
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! 6
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! 7
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! 8
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! 9
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! 10
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! 11
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! 12
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! 13
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! 14
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! 15
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! 16
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! 17
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! 18
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! 19
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! 20
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|-
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| 0.88
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| 1.13
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| 1.37
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| 1.62
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| 1.86
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| 2.11
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| 2.35
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| 2.60
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| 2.84
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| 3.09
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| 3.33
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| 3.58
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| 3.83
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| 4.07
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| 4.32
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| 4.56
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| 4.81
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| 5.05
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| 5.30
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| 5.54
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| 5.79
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|}
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[[Category:Item]]
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[[Category:Weapon]]

Revision as of 18:22, 1 December 2020

Version 0.8.3: This article may not be up to date for the latest version of Isleward.


Dagger
Dagger.png
OneHanded Slot
Requires Dexterity
10 - 50 Implicit Attack Crit Chance
Ability: Melee
Melee.png
Scales 1x with Dexterity
Physical Damage
3 Ticks Cooldown
0.88 - 5.79 Damage

Dagger

Dagger is a type of equipment that drops randomly.

Damage

This table shows the overall minimum damage and the maximum damage per level of this weapon.

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0.88 1.13 1.37 1.62 1.86 2.11 2.35 2.60 2.84 3.09 3.33 3.58 3.83 4.07 4.32 4.56 4.81 5.05 5.30 5.54 5.79