Difference between revisions of "Innervation"
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== Value Ranges and Scaling == | == Value Ranges and Scaling == | ||
| − | + | The <code>regenPercentage</code> of Innervation ranges from <code>0.2</code> to <code>0.5</code>. | |
== Notes == | == Notes == | ||
'''Innervation''' is an [[aura]] ability. The effects of Innervation are sustained on all party members within range, at the cost of 25% of the user's mana pool. | '''Innervation''' is an [[aura]] ability. The effects of Innervation are sustained on all party members within range, at the cost of 25% of the user's mana pool. | ||
Revision as of 00:15, 16 April 2018
WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.
| Innervation |
|---|
| 100px |
| Mana Cost: 25% |
| Cooldown: 3 ticks |
| Stats: ?? |
Element: Physical
|
Innervation
A warrior with innervation active
Description: Grants an aura that regenerates HP for you and your allies.
Value Ranges and Scaling
The regenPercentage of Innervation ranges from 0.2 to 0.5.
Notes
Innervation is an aura ability. The effects of Innervation are sustained on all party members within range, at the cost of 25% of the user's mana pool.