Difference between revisions of "Charge"

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{{Rune|runename=Charge|filename=ChargeIcon.png|mana=5|cooldown=1|stats=[[Strength]]|element=<code>Physical</code>|class=[[Warrior]]}}
 
{{Rune|runename=Charge|filename=ChargeIcon.png|mana=5|cooldown=1|stats=[[Strength]]|element=<code>Physical</code>|class=[[Warrior]]}}
  
[[File:ChargeUse.PNG|thumb|Charge used by a [[warrior]]]]
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[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]]
  
'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
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{{Blockquote|Charges at a foe, dealing damage and stunning them for a short period.}}
  
== Value Ranges and Scaling ==
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The '''Rune of Charge''' grants the player character the ability to charge at an enemy.
  
<p>The Charge ability scales with [[Strength]].
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== Guides ==
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Repeatedly charging at an enemy can render him unable to fight back, allowing the player to finish it with ease. You can also speed up movement by charging at weaker monsters on the path.
  
== Notes ==
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'''Charge''' is the starter [[rune]] of the Warrior. This ability quickly moves your character to the target enemy's location, stunning for <code>stunDuration</code> and dealing damage on impact.
 

Revision as of 07:50, 3 April 2018

Charge
100px
Mana Cost: 5
Cooldown: 1 ticks
Stats: Strength
Element: Physical

Charge

A player charging toward a Frog

Charges at a foe, dealing damage and stunning them for a short period.

The Rune of Charge grants the player character the ability to charge at an enemy.

Guides

Repeatedly charging at an enemy can render him unable to fight back, allowing the player to finish it with ease. You can also speed up movement by charging at weaker monsters on the path.

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.