Difference between revisions of "Blood Barrier"

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Blood barrier has three effects:  
 
Blood barrier has three effects:  
  
*drainPercentage [10 - 50] : % of hp drain to you to cast the [[rune]]
+
* DrainPercentage [10 - 50] : % of hp drain to you to cast the [[rune]]
*shieldMultiplier [2 - 5] : power of the shield you give to the player/skeleton
+
* ShieldMultiplier [2 - 5] : Power of the shield you give to the player/skeleton
*frenzyDuration [5 - 10] : duration of frenzy you give to the player/skeleton
+
* FrenzyDuration [5 - 10] : Duration of frenzy you give to the player/skeleton
  
 
== Notes ==
 
== Notes ==
  
 
'''Blood Barrier''' can be used on both players, and allied skeletons; but not on the caster themselves.
 
'''Blood Barrier''' can be used on both players, and allied skeletons; but not on the caster themselves.

Revision as of 22:13, 16 January 2019

Version 0.3.1: This article may not be up to date for the latest version of Isleward.


Blood Barrier
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Mana Cost: 5
Cooldown: 13 ticks ticks
Stats: /
Element: Boost

Blood Barrier

Description: Sacrifice some life force to grant an ally a protective barrier and increased attack speed.

Blood barrier has three effects:

  • DrainPercentage [10 - 50] : % of hp drain to you to cast the rune
  • ShieldMultiplier [2 - 5] : Power of the shield you give to the player/skeleton
  • FrenzyDuration [5 - 10] : Duration of frenzy you give to the player/skeleton

Notes

Blood Barrier can be used on both players, and allied skeletons; but not on the caster themselves.