Dagger: Difference between revisions

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#REDIRECT [[Weapon]]
{{Version 0.8.3}}
 
{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
! Dagger
|-
| style="background-color:#2D2136" | [[File:Dagger.png|100px|link=]]
|-
| OneHanded Slot
|-
| Requires [[Dexterity]]
|-
| 10 - 50 Implicit [[Stats|Attack Crit Chance]]
|-
| '''Ability: Melee'''
|-
| style="background-color:#2D2136" | [[File:melee.png|100px|link=]]
|-
| Scales 1x with [[Dexterity]]
|-
| Physical Damage
|-
| 3 Ticks Cooldown
|-
| 0.88 - 5.79 Damage
|}
 
= Dagger =
 
'''Dagger''' is a type of [[equipment]] that drops randomly.
 
== Damage ==
This table shows the overall minimum damage and the maximum damage per level of this weapon.
{| class="wikitable" style="margin-left: 10px; text-align:center"
! Minimum
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| 0.88
| 1.13
| 1.37
| 1.62
| 1.86
| 2.11
| 2.35
| 2.60
| 2.84
| 3.09
| 3.33
| 3.58
| 3.83
| 4.07
| 4.32
| 4.56
| 4.81
| 5.05
| 5.30
| 5.54
| 5.79
|}
 
[[Category:Item]]
[[Category:Weapon]]

Revision as of 18:22, 1 December 2020

Version 0.8.3: This article may not be up to date for the latest version of Isleward.


Dagger
OneHanded Slot
Requires Dexterity
10 - 50 Implicit Attack Crit Chance
Ability: Melee
Scales 1x with Dexterity
Physical Damage
3 Ticks Cooldown
0.88 - 5.79 Damage

Dagger

Dagger is a type of equipment that drops randomly.

Damage

This table shows the overall minimum damage and the maximum damage per level of this weapon.

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0.88 1.13 1.37 1.62 1.86 2.11 2.35 2.60 2.84 3.09 3.33 3.58 3.83 4.07 4.32 4.56 4.81 5.05 5.30 5.54 5.79