Difference between revisions of "Version 0.8.5"
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= Version 0.8.5 = | = Version 0.8.5 = | ||
− | Released on January 2nd, 2021. | + | Released on January 2nd, 2021. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.8.5-Release-Notes release notes] are accessible on the GitLab repository. |
== Bugs == | == Bugs == | ||
− | Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine. | + | * Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine. |
− | Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine. | + | * Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine. |
− | The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away. | + | * The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away. |
− | [[Category: Game Updates]] | + | [[Category:Game Updates]] |
Latest revision as of 03:42, 1 June 2022
Version 0.8.5[edit]
Released on January 2nd, 2021. The original release notes are accessible on the GitLab repository.
Bugs[edit]
- Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine.
- Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine.
- The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away.