Difference between revisions of "Version 0.5.1"
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(Created page with "__NOTOC__ = Version 0.5.1 = Released on April 3rd, 2020. == Enhancements == * When checking to see if a user or character name exists, case is now ignored ({{issue|1417}}) *...") |
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== Enhancements == | == Enhancements == | ||
* When checking to see if a user or character name exists, case is now ignored ({{issue|1417}}) | * When checking to see if a user or character name exists, case is now ignored ({{issue|1417}}) | ||
− | * The <code>getItem<code | + | * The <code>getItem</code> command now allows quantity to be specified when spawning idols ({{issue|1429}}) |
== Bugs == | == Bugs == | ||
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* Upgraded all npm modules ({{issue|1425}}) | * Upgraded all npm modules ({{issue|1425}}) | ||
− | [[Category: Game Updates]] | + | [[Category:Game Updates]] |
Latest revision as of 03:42, 1 June 2022
Version 0.5.1[edit]
Released on April 3rd, 2020.
Enhancements[edit]
- When checking to see if a user or character name exists, case is now ignored (#1417)
- The
getItem
command now allows quantity to be specified when spawning idols (#1429)
Bugs[edit]
- The movement queue speed is linked to monitor refresh rate (#1161)
- It's possible to exploit auras to get extra mana (#1396)
- SQLite errors cause the console to be spammed with syntax errors (#1405)
- Despawned pets remember their locations and cause animations to appear when new pets are summoned (#1412)
- The All Resist stat is twice as effective as intended (#1413)
- It's possible to mail items to herbs (#1414)
- Certain in-game object names cause the server to crash when used as character names (#1416)
- Duplicate loot messages appear when salvaging items (#1421)
- If you relog after blocking a player, you can see their messages again (#1422)
- The broadcast command doesn't allow for duplicate words or numbers (#1427)
- You can salvage recipes (#1428)
Other[edit]
- Upgraded all npm modules (#1425)