Difference between revisions of "Prophecy"
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{| class="wikitable" style="float:right;margin-left:10px;text-align:center;" | {| class="wikitable" style="float:right;margin-left:10px;text-align:center;" | ||
!Prophecy Selection | !Prophecy Selection | ||
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− | + | = Prophecy = | |
− | ==List | + | {{Version 0.10.5}} |
+ | |||
+ | A '''prophecy''' is a special and permanent modification to a character enabled during character creation. | ||
+ | Characters can select any number or no prophecies. | ||
+ | All available prophecies add additional optional challenges to characters. | ||
+ | |||
+ | == List == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! Name !! Effect | + | ! Name !! Effect |
|- | |- | ||
− | | | + | | Austere || You live a simple life and will only use [[Quality|common]] and [[Quality|magic]] [[item]]s |
|- | |- | ||
− | | | + | | Butcher || You will engage other butchers in combat |
|- | |- | ||
− | | Crushable || | + | | Crushable || You will take quadruple damage from all sources |
|- | |- | ||
− | | | + | | Hardcore || Your death will be permanent |
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|} | |} | ||
+ | |||
+ | == History == | ||
+ | * "Titangrip" (gain double stats from weapons) prophecy was removed in [[Version 0.4.2]] | ||
+ | |||
+ | [[Category:Gameplay]] |
Latest revision as of 23:48, 23 February 2022
Prophecy Selection |
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Prophecy[edit]
Version 0.10.5: This article may not be up to date for the latest version of Isleward.
A prophecy is a special and permanent modification to a character enabled during character creation.
Characters can select any number or no prophecies.
All available prophecies add additional optional challenges to characters.
List[edit]
Name | Effect |
---|---|
Austere | You live a simple life and will only use common and magic items |
Butcher | You will engage other butchers in combat |
Crushable | You will take quadruple damage from all sources |
Hardcore | Your death will be permanent |
History[edit]
- "Titangrip" (gain double stats from weapons) prophecy was removed in Version 0.4.2