Difference between revisions of "Version 0.8.5"

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= Version 0.8.5 =
 
= Version 0.8.5 =
  
Released on January 2nd, 2021.
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Released on January 2nd, 2021. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.8.5-Release-Notes release notes] are accessible on the GitLab repository.
  
 
== Bugs ==
 
== Bugs ==
Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine.
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* Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine.
Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine.
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* Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine.
The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away.
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* The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away.
  
[[Category: Game Updates]]
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[[Category:Game Updates]]

Latest revision as of 03:42, 1 June 2022

Version 0.8.5[edit]

Released on January 2nd, 2021. The original release notes are accessible on the GitLab repository.

Bugs[edit]

  • Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine.
  • Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine.
  • The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away.