Difference between revisions of "Crystal Spikes"

From Isleward Wiki
Jump to navigation Jump to search
(Changed Passive Tree to Passive Skill Tree)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Version Unknown}}
+
{{Rune infobox
{{Rune|runename=Crystal Spikes|filename=CrystalSpikes.png|mana=14|stats=[[Dexterity]], [[Intellect]]|cooldown=15|element=<code>Physical</code>}}
+
| name = Crystal Spikes
 +
| rune icon = RuneDexInt.png
 +
| description = Jagged crystals break through the ground at your target destination
  
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]
+
| mana cost = 14 mana
 +
| cooldown = 15 ticks
 +
| cast time = 0 ticks
 +
| range = 9
 +
| element = Physical
 +
| stat type = Dexterity, Intellect
  
'''Description:''' Jagged crystals break through the ground at your target destination.
+
| stat1 = Damage
 +
| stat1 min = 3
 +
| stat1 max = 18
 +
| stat2 = Delay
 +
| stat2 min = 1
 +
| stat2 max = 4
 +
}}
 +
'''Crystal Spikes''' causes damage in a 3 by 3 area at the target location after a delay.
 +
The target must be in line of sight from the player.
  
The '''Crystal Spikes''' have a range of 9 and damage scales with users [[Dexterity]] and [[Intellect]].
+
The damage is lower than some other runes but benefits fully from both stats.
  
'''Crystal Spikes''' has 2 stats:
+
[[File:CrystalSpikesUse.PNG|thumb|upright=0.7|Crystal Spikes used by a [[warrior]]]]
*Damage [3 - 18]
 
*Delay [1 - 4] : Time before the spikes appears
 
 
 
== Notes ==
 
 
 
'''Crystal Spikes''' is a ranged attack belonging to the Physical element. Crystal Spikes causes damage in a 3 by 3 area from the target destination. 
 
 
 
The target destination is the current position of your cursor on the screen.
 
 
 
Your cursor must be in your line of sight to use Crystal Spikes.
 
 
 
== Player Opinion on Rune ==
 
 
 
'''Pros''':
 
 
 
* High damage per tick ([[DPT]])
 
 
 
* AoE(3 by 3 square)
 
 
 
* Physical damage, which works with the increased physical damage nodes in the [[Passive Skill Tree]], and works with the Life on Hit stat.
 
 
 
* Takes full benefit from both stats it scales from
 
 
 
'''Cons''':
 
 
 
* Has a small delay
 
  
* High mana cost
+
__TOC__
  
* High cooldown time
+
{{Rune stats}}
  
* Only damages the enemy, and has no other effect
+
{{Version 0.11.0}}

Latest revision as of 02:27, 31 May 2022

Crystal Spikes

Crystal Spikes
RuneDexInt.pngCrystal Spikes.png
Stat type
Dexterity, Intellect
Mana cost
14 mana
Cooldown
15 ticks5.25 seconds <br />0.0875 minutes <br />
Cast time
0 ticks0 seconds <br />0 minutes <br />
Range
9
Element
Physical

Damage
3–18
Delay
1–4
Wiki Logo.png

Jagged crystals break through the ground at your target destination

— In-game description

Crystal Spikes causes damage in a 3 by 3 area at the target location after a delay. The target must be in line of sight from the player.

The damage is lower than some other runes but benefits fully from both stats.

Crystal Spikes used by a warrior

Stats

Damage

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
3 3.75 4.50 5.25 6.00 6.75 7.50 8.25 9.00 9.75 10.50 11.25 12.00 12.75 13.50 14.25 15.00 15.75 16.50 17.25 18.00

Delay

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1 1.15 1.30 1.45 1.60 1.75 1.90 2.05 2.20 2.35 2.50 2.65 2.80 2.95 3.10 3.25 3.40 3.55 3.70 3.85 4.00


Version 0.11.0: This article may not be up to date for the latest version of Isleward.