Difference between revisions of "Charge"
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− | {{ | + | {{Rune infobox |
+ | | name = Charge | ||
+ | | rune icon = RuneStr.png | ||
+ | | description = Charges at a foe, dealing damage and stunning them for a short period. | ||
− | + | | mana cost = 3 mana | |
+ | | cooldown = 14 ticks | ||
+ | | cast time = 1 tick | ||
+ | | range = 10 | ||
+ | | element = Physical | ||
+ | | stat type = Strength | ||
+ | |||
+ | | stat1 = Damage | ||
+ | | stat1 min = 2 | ||
+ | | stat1 max = 11 | ||
+ | | stat2 = Stun duration | ||
+ | | stat2 min = 6 | ||
+ | | stat2 max = 10 | ||
+ | }} | ||
[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]] | [[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]] | ||
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== Notes == | == Notes == | ||
− | You can | + | * You can speed up movement by charging at weaker monsters on the path. |
− | + | * You do not take any damage while charging | |
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− | + | {{Version 0.11.0}} |
Revision as of 04:16, 30 May 2022
Charge
Charge
- Stat type
- Strength
- Mana cost
- 3 mana
- Cooldown
- 14 ticks4.9 seconds <br />0.0817 minutes <br />
- Cast time
- 1 tick0.35 seconds <br />0.00583 minutes <br />
- Range
- 10
- Element
- Physical
- Damage
- 2–11
- Stun duration
- 6–10
Charges at a foe, dealing damage and stunning them for a short period.
— In-game description
Notes
- You can speed up movement by charging at weaker monsters on the path.
- You do not take any damage while charging
Version 0.11.0: This article may not be up to date for the latest version of Isleward.