Prophecy: Difference between revisions
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= Prophecy = | |||
== List | {{Version 0.10.5}} | ||
A '''prophecy''' is a special and permanent modification to a character enabled during character creation. | |||
Characters can select any number or no prophecies. | |||
All available prophecies add additional optional challenges to characters. | |||
== List == | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! Effect | ! Name !! Effect | ||
|- | |- | ||
| | | Austere || You live a simple life and will only use [[Quality|common]] and [[Quality|magic]] [[item]]s | ||
|- | |- | ||
| | | Butcher || You will engage other butchers in combat | ||
|- | |- | ||
| Crushable || | | Crushable || You will take quadruple damage from all sources | ||
|- | |- | ||
| | | Hardcore || Your death will be permanent | ||
|} | |} | ||
== History == | |||
* "Titangrip" (gain double stats from weapons) prophecy was removed in [[Version 0.4.2]] | |||
[[Category:Gameplay]] | |||
Latest revision as of 23:48, 23 February 2022
| Prophecy Selection |
|---|
Prophecy
Version 0.10.5: This article may not be up to date for the latest version of Isleward.
A prophecy is a special and permanent modification to a character enabled during character creation.
Characters can select any number or no prophecies.
All available prophecies add additional optional challenges to characters.
List
| Name | Effect |
|---|---|
| Austere | You live a simple life and will only use common and magic items |
| Butcher | You will engage other butchers in combat |
| Crushable | You will take quadruple damage from all sources |
| Hardcore | Your death will be permanent |
History
- "Titangrip" (gain double stats from weapons) prophecy was removed in Version 0.4.2