Difference between revisions of "Prophecy"
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| Hardcore || Your death will be permanent || Available | | Hardcore || Your death will be permanent || Available | ||
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| + | == History == | ||
| + | * "Titangrip" (gain double stats from weapons) prophecy was removed in [[Version 0.4.2]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Revision as of 23:48, 23 February 2022
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Prophecy
Version 0.10.5: This article may not be up to date for the latest version of Isleward.
A prophecy is a special and permanent modification to a character enabled during character creation.
Characters can select any number or no prophecies.
All available prophecies add additional optional challenges to characters.
List
| Name | Effect | Availability |
|---|---|---|
| Austere | You live a simple life and will only use common and magic items | Available |
| Butcher | You will engage other butchers in combat | Available |
| Crushable | You will take quadruple damage from all sources | Available |
| Hardcore | Your death will be permanent | Available |
History
- "Titangrip" (gain double stats from weapons) prophecy was removed in Version 0.4.2