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{{Version 0.8.3}} | |||
= Mod = | |||
''See also: [[Modding:Main Page]] (for more technical aspects of modding)'' | |||
Mods are extensions applied to the [[Isleward]] server that affect all players connected to the server. | |||
== Official Implemented Examples == | |||
* [[Necromancer]] [[class]] and associated [[Rune|skills]] and [[weapon]] (the scythe) | |||
* [[Soul's Moor]] event (closed source) | |||
* [[Merrywinter]] event (will probably be closed source next winter) | |||
* [[Cards|Card sets]] | |||
* [[Mount]]s (unreleased) | |||
* [[Pet]]s (unreleased) | |||
<!-- i wish i had a complete mod to put here... | |||
== Player Examples == | |||
* mods by notme, if he finished them smh smh | |||
--> | |||
{{stub}} | {{stub}} | ||
Latest revision as of 12:48, 25 November 2020
Version 0.8.3: This article may not be up to date for the latest version of Isleward.
Mod
See also: Modding:Main Page (for more technical aspects of modding)
Mods are extensions applied to the Isleward server that affect all players connected to the server.
Official Implemented Examples
- Necromancer class and associated skills and weapon (the scythe)
- Soul's Moor event (closed source)
- Merrywinter event (will probably be closed source next winter)
- Card sets
- Mounts (unreleased)
- Pets (unreleased)
Stub: This article is a stub. You may complete the article by expanding it.