Difference between revisions of "Mod"
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+ | {{Version 0.8.3}} | ||
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= Mod = | = Mod = | ||
− | + | ||
+ | ''See also: [[Modding:Main Page]] (for more technical aspects of modding)'' | ||
Mods are extensions applied to the [[Isleward]] server that affect all players connected to the server. | Mods are extensions applied to the [[Isleward]] server that affect all players connected to the server. | ||
− | ' | + | == Official Implemented Examples == |
+ | * [[Necromancer]] [[class]] and associated [[Rune|skills]] and [[weapon]] (the scythe) | ||
+ | * [[Soul's Moor]] event (closed source) | ||
+ | * [[Merrywinter]] event (will probably be closed source next winter) | ||
+ | * [[Cards|Card sets]] | ||
+ | * [[Mount]]s (unreleased) | ||
+ | * [[Pet]]s (unreleased) | ||
− | == | + | <!-- i wish i had a complete mod to put here... |
− | * | + | == Player Examples == |
+ | * mods by notme, if he finished them smh smh | ||
+ | --> | ||
+ | |||
+ | {{stub}} |
Latest revision as of 12:48, 25 November 2020
Version 0.8.3: This article may not be up to date for the latest version of Isleward.
Mod[edit]
See also: Modding:Main Page (for more technical aspects of modding)
Mods are extensions applied to the Isleward server that affect all players connected to the server.
Official Implemented Examples[edit]
- Necromancer class and associated skills and weapon (the scythe)
- Soul's Moor event (closed source)
- Merrywinter event (will probably be closed source next winter)
- Card sets
- Mounts (unreleased)
- Pets (unreleased)
Stub: This article is a stub. You may complete the article by expanding it.