Difference between revisions of "Necromancer"
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− | The '''Necromancer''' is an [[intellect]] and [[strength]] [[class]] in [[Isleward]]. Necromancers start with a [[Scythe]] and two runes: [[Blood Barrier]] and [[Summon Skeleton]]. | + | = Necromancer = |
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+ | The '''Necromancer''' is an [[intellect]] and [[strength]] based [[class]] in [[Isleward]]. Necromancers start with a [[Scythe]] and two runes: [[Rune of Blood Barrier]] and [[Rune of Summon Skeleton]]. Necromancers fight by attacking [[Monster|monsters]] along with their summoned [[Skeletal Minion]]s. The scythe also has a harvest life ability which heals the user for a small portion of the damage dealt. The Blood Barrier causes summoned skeleton to go on a frenzy and deal extra damage, while damaging the caster himself. | ||
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+ | == Guide == | ||
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Because skeletal minions have a health proportional to the summoner's health, having a large amount of [[Vitality]] can be helpful for producing a tanky minion. In addition, some amount of health regeneration enables Necromancers to use Blood Barrier more times during a battle, allowing the same Skeletal Minion to survive and distract monsters longer. Grouping with Clerics is recommended for the [[Circle of Healing]] skill. | Because skeletal minions have a health proportional to the summoner's health, having a large amount of [[Vitality]] can be helpful for producing a tanky minion. In addition, some amount of health regeneration enables Necromancers to use Blood Barrier more times during a battle, allowing the same Skeletal Minion to survive and distract monsters longer. Grouping with Clerics is recommended for the [[Circle of Healing]] skill. | ||
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[[Category:Classes]] | [[Category:Classes]] | ||
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Revision as of 03:00, 9 January 2018
Necromancer |
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Necromancer
Version 0.1.9: This article may not be up to date for the latest version of Isleward.
The Necromancer is an intellect and strength based class in Isleward. Necromancers start with a Scythe and two runes: Rune of Blood Barrier and Rune of Summon Skeleton. Necromancers fight by attacking monsters along with their summoned Skeletal Minions. The scythe also has a harvest life ability which heals the user for a small portion of the damage dealt. The Blood Barrier causes summoned skeleton to go on a frenzy and deal extra damage, while damaging the caster himself.
Guide
Player Opinion: This article contains advice from other players which may be subjective or incorrect. Consult this guide with caution.
Because skeletal minions have a health proportional to the summoner's health, having a large amount of Vitality can be helpful for producing a tanky minion. In addition, some amount of health regeneration enables Necromancers to use Blood Barrier more times during a battle, allowing the same Skeletal Minion to survive and distract monsters longer. Grouping with Clerics is recommended for the Circle of Healing skill.