Difference between revisions of "Bone Sickle"

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{{Version 0.8.3}}
+
{{Item infobox
 +
| name = Bone Sickle
 +
| implicit = 1–30 life on hit
 +
| type = Bone Sickle
 +
| slot = onehanded
 +
| append =
 +
{{Weapon details
 +
| name = Melee
 +
| stat type = Intellect, Strength
 +
| element = Physical
 +
| cooldown = 4 ticks
 +
| cast time = 0 ticks
 +
| mana cost = 0
 +
| stat1 = Damage
 +
| stat1 min = 1
 +
| stat1 max = 7
 +
}}
 +
}}
 +
'''Bone Sickle''' is a type of [[weapon]] that drops randomly.
  
{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
+
{{Version 0.15.0}}
! Bone Sickle
+
{{Weapon stats}}
|-
 
| style="background-color:#2D2136" | [[File:BoneSickle.png|100px|link=]]
 
|-
 
| OneHanded Slot
 
|-
 
| Requires [[Intellect]]
 
|-
 
| 1 - 30 Implicit [[Stats|Life Gained On Hit]]
 
|-
 
| '''Ability: Melee'''
 
|-
 
| style="background-color:#2D2136" | [[File:melee.png|100px|link=]]
 
|-
 
| Scales 1x with [[Strength]] and [[Intellect]]
 
|-
 
| Physical Damage
 
|-
 
| 4 Ticks Cooldown
 
|-
 
| 1 - 7 Damage
 
|}
 
 
 
= Bone Sickle =
 
 
 
'''Bone Sickle''' is a type of [[equipment]] that drops randomly.
 
 
 
== Damage ==
 
This table shows the overall minimum damage and the maximum damage per level of this weapon.
 
{| class="wikitable" style="margin-left: 10px; text-align:center"
 
! Minimum
 
! 1
 
! 2
 
! 3
 
! 4
 
! 5
 
! 6
 
! 7
 
! 8
 
! 9
 
! 10
 
! 11
 
! 12
 
! 13
 
! 14
 
! 15
 
! 16
 
! 17
 
! 18
 
! 19
 
! 20
 
|-
 
| 1
 
| 1.30
 
| 1.60
 
| 1.90
 
| 2.20
 
| 2.50
 
| 2.80
 
| 3.10
 
| 3.40
 
| 3.70
 
| 4.00
 
| 4.30
 
| 4.60
 
| 4.90
 
| 5.20
 
| 5.50
 
| 5.80
 
| 6.10
 
| 6.40
 
| 6.70
 
| 7.00
 
|}
 
 
 
[[Category:Item]]
 
[[Category:Weapon]]
 

Latest revision as of 20:13, 19 September 2024

Bone Sickle

Bone Sickle
Bone Sickle.png
Type
Bone Sickle
Slot
One-handed

Implicit
1–30 life on hit
Melee
Melee.png
Stat type
Intellect, Strength
Mana cost
00 mana <br />
Cooldown
4 ticks1.4 seconds <br />0.0233 minutes <br />
Cast time
0 ticks0 seconds <br />0 minutes <br />
Element
Physical

Damage
1–7

Bone Sickle is a type of weapon that drops randomly.

Version 0.15.0: This article is up to date for the latest version of Isleward.

Damage

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1 1.30 1.60 1.90 2.20 2.50 2.80 3.10 3.40 3.70 4.00 4.30 4.60 4.90 5.20 5.50 5.80 6.10 6.40 6.70 7.00