Difference between revisions of "Twilight Sword"

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{| class="wikitable" style="float:right; margin-left: 10px; text-align:center"
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{{Item infobox
! Twilight Sword
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| name = Twilight Sword
|-
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| type = Sword
|style="background-color:#2D2136" | [[File:SummerFestivalTwilightSword.png|100px]]
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| slot = onehanded
|}
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| quality = epic
 
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| level = 20
= Twilight Sword =
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| implicit = Attack speed
 
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| effect = You deal X% more elemental damage when there are at least 3 enemies within 3 tiles
 +
| append =
 +
{{Weapon details
 +
| name = Melee
 +
| stat type = Strength
 +
| element = Physical
 +
| cooldown = 5 ticks
 +
| cast time = 0 ticks
 +
| mana cost = 0
 +
| range = 1
 +
| stat1 = Damage
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| stat1 min = 1.47
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| stat1 max = 9.65
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}}
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}}
 
'''Twilight Sword''' is a level 20 epic sword dropped from the [[Pyramid of the Sun]] boss encounter.
 
'''Twilight Sword''' is a level 20 epic sword dropped from the [[Pyramid of the Sun]] boss encounter.
  
The Twilight Sword has a special effect which gives increased physical damage if more than 3 enemies are within 3 tiles of the player.
+
The Twilight Sword has a special effect which gives increased elemental damage if more than 3 enemies are within 3 tiles of the player. However, the effect is bugged and doesn't work as of v0.14.
  
[[Category:Item]]
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{{Weapon stats}}
[[Category:Weapon]]
 

Latest revision as of 16:56, 5 June 2024

Twilight Sword

Twilight Sword
Twilight Sword.png
Type
Sword
Slot
One-handed
Quality
Epic
Level
20

Implicit
Attack speed
Effect
You deal X% more elemental damage when there are at least 3 enemies within 3 tiles
Melee
Melee.png
Stat type
Strength
Mana cost
00 mana <br />
Cooldown
5 ticks1.75 seconds <br />0.0292 minutes <br />
Cast time
0 ticks0 seconds <br />0 minutes <br />
Range
1
Element
Physical

Damage
1.47–9.65

Twilight Sword is a level 20 epic sword dropped from the Pyramid of the Sun boss encounter.

The Twilight Sword has a special effect which gives increased elemental damage if more than 3 enemies are within 3 tiles of the player. However, the effect is bugged and doesn't work as of v0.14.

Damage

Minimum 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1.47 1.88 2.29 2.7 3.11 3.52 3.92 4.33 4.74 5.15 5.56 5.97 6.38 6.79 7.2 7.61 8.01 8.42 8.83 9.24 9.65