Difference between revisions of "Version 0.8.5"
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= Version 0.8.5 = | = Version 0.8.5 = | ||
− | Released on January 2nd, 2021. | + | Released on January 2nd, 2021. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.8.5-Release-Notes release notes] are accessible on the GitLab repository. |
== Bugs == | == Bugs == | ||
− | Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine. | + | * Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine. |
− | Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine. | + | * Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine. |
− | The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away. | + | * The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away. |
[[Category: Game Updates]] | [[Category: Game Updates]] |
Revision as of 09:22, 16 May 2021
Version 0.8.5
Released on January 2nd, 2021. The original release notes are accessible on the GitLab repository.
Bugs
- Fixed an issue where fireblasting (or being fireblasted by) a mob would sometimes cause the mob to exist twice in the physics engine.
- Fixed an issue where charging a mob would sometimes cause the caster to exist twice in the physics engine.
- The aforementioned issues are likely the culprits for mobs sometimes becoming aggro-able from too far away.