Difference between revisions of "Version 0.8.1"

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= Version 0.8.1 =
 
= Version 0.8.1 =
  
Released on October 20th, 2020.
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Released on October 20th, 2020. The original [https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.8.1-Release-Notes release notes] are accessible on the GitLab repository.
  
 
== Features ==
 
== Features ==
  
* Added an option to change the Party UI to a 'Full', 'Compact' or 'Minimal' view
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* Added an option to change the Party UI to a 'Full', 'Compact' or 'Minimal' view ([https://gitlab.com/Isleward/isleward/-/issues/391 #391])
  
 
== Balance ==
 
== Balance ==
  
* The Estuary will now regenerate every hour
+
* The Estuary will now regenerate every hour ([https://gitlab.com/Isleward/isleward/-/issues/1102 #1102])
* Candy Corn from the Soul's Moor event can no longer be mailed
+
* Candy Corn from the Soul's Moor event can no longer be mailed ([https://gitlab.com/Isleward/isleward/-/issues/1239 #1239])
* Removed the ability for items with faction requirements to be reslotted
+
* Removed the ability for items with faction requirements to be reslotted ([https://gitlab.com/Isleward/isleward/-/issues/1583 #1583])
* There will now be more Ancient Carp pools active at a time during the Fishing Tournament and said pools will respawn faster
+
* There will now be more Ancient Carp pools active at a time during the Fishing Tournament and said pools will respawn faster ([https://gitlab.com/Isleward/isleward/-/issues/1259 #1259])
* Weapons with the level reduction stat will now roll their damage using the original level instead of the lowered one
+
* Weapons with the level reduction stat will now roll their damage using the original level instead of the lowered one ([https://gitlab.com/Isleward/isleward/-/issues/1457 #1457])
* Mobs under level 4 will no longer spawn with the Life on Hit stat on their items
+
* Mobs under level 4 will no longer spawn with the Life on Hit stat on their items ([https://gitlab.com/Isleward/isleward/-/issues/1467 #1467])
 
* Lowered the cooldown of mounts from 171 to 86
 
* Lowered the cooldown of mounts from 171 to 86
 
* The Reflect Damage item effect will no longer cause side-effects like Life on Hit to be applied
 
* The Reflect Damage item effect will no longer cause side-effects like Life on Hit to be applied
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== Polish ==
 
== Polish ==
  
* Redesigned the Party UI to use less screen real-estate
+
* Redesigned the Party UI to use less screen real-estate ([https://gitlab.com/Isleward/isleward/-/issues/391 #391])
* While typing a message in chat, the chat box will now auto-scroll if you are already at max scroll position
+
* While typing a message in chat, the chat box will now auto-scroll if you are already at max scroll position ([https://gitlab.com/Isleward/isleward/-/issues/1176 #1176])
* Cosmetic items purchased from faction vendors will no longer retain the faction requirement needed to purchase them
+
* Cosmetic items purchased from faction vendors will no longer retain the faction requirement needed to purchase them ([https://gitlab.com/Isleward/isleward/-/issues/1590 #1590])
* The world should now always render the same size regardless of your monitor's DPI
+
* The world should now always render the same size regardless of your monitor's DPI ([https://gitlab.com/Isleward/isleward/-/issues/1479 #1479])
* Removed Titangrip from the Leaderboard UI filters
+
* Removed Titangrip from the Leaderboard UI filters ([https://gitlab.com/Isleward/isleward/-/issues/1532 #1532])
* Initiating any form of gathering will now dismount you while mounted and mounting while gathering is no longer possible
+
* Initiating any form of gathering will now dismount you while mounted and mounting while gathering is no longer possible ([https://gitlab.com/Isleward/isleward/-/issues/1535 #1535])
* You can now dismount even while a mount is on cooldown
+
* You can now dismount even while a mount is on cooldown ([https://gitlab.com/Isleward/isleward/-/issues/1582 #1582])
* Dismounting no longer triggers a cooldown on the mount
+
* Dismounting no longer triggers a cooldown on the mount ([https://gitlab.com/Isleward/isleward/-/issues/1582 #1582])
* Renamed the Microtransaction Stash to the Cosmetic Stash
+
* Renamed the Microtransaction Stash to the Cosmetic Stash  
 
* Added some help text in the Cosmetic Stash UI on how to apply cosmetic effects
 
* Added some help text in the Cosmetic Stash UI on how to apply cosmetic effects
  
 
== Mobile ==
 
== Mobile ==
  
* The item context menu can now be opened for items on iOS devices
+
* The item context menu can now be opened for items on iOS devices ([https://gitlab.com/Isleward/isleward/-/issues/1018 #1018])
* The options menu will now properly fit on the screen
+
* The options menu will now properly fit on the screen ([https://gitlab.com/Isleward/isleward/-/issues/1595 #1595])
  
 
== Bugs ==
 
== Bugs ==
  
* Fixed a bug that made it possible to catch an Ancient Carp with the Sash of Souls ability during the Fishing Tournament
+
* Fixed a bug that made it possible to catch an Ancient Carp with the Sash of Souls ability during the Fishing Tournament ([https://gitlab.com/Isleward/isleward/-/issues/1274 #1274])
* Fixed a bug that was causing health bars to sometimes appear in the wrong place
+
* Fixed a bug that was causing health bars to sometimes appear in the wrong place ([https://gitlab.com/Isleward/isleward/-/issues/1523 #1253])
* Fixed a bug that made it impossible to dismount during combat
+
* Fixed a bug that made it impossible to dismount during combat ([https://gitlab.com/Isleward/isleward/-/issues/1536 #1536])
 
* Fixed a bug that caused mounts' cooldowns to become zero under certain circumstances
 
* Fixed a bug that caused mounts' cooldowns to become zero under certain circumstances
 
* Dropping a mount while mounted will now properly dismount you
 
* Dropping a mount while mounted will now properly dismount you
* Fixed a bug that caused certain runes' rolls to be lowered after the rune is equipped
+
* Fixed a bug that caused certain runes' rolls to be lowered after the rune is equipped ([https://gitlab.com/Isleward/isleward/-/issues/1575 #1575])
* Moving out of range after attacking the Target Dummy will now reset aggro properly and allow you to mount
+
* Moving out of range after attacking the Target Dummy will now reset aggro properly and allow you to mount ([https://gitlab.com/Isleward/isleward/-/issues/1585 #1585])
* Fixed a bug that was causing summoned minions from using the wrong spawn, attack and death animations under certain conditions
+
* Fixed a bug that was causing summoned minions from using the wrong spawn, attack and death animations under certain conditions ([https://gitlab.com/Isleward/isleward/-/issues/1596 #1596])
* Fixed a bug that was causing Fishing Tournament rewards to sometimes not be awarded
+
* Fixed a bug that was causing Fishing Tournament rewards to sometimes not be awarded ([https://gitlab.com/Isleward/isleward/-/issues/1335 #1335])
* Fixed a bug that was causing custom channels to be duplicated after rezoning
+
* Fixed a bug that was causing custom channels to be duplicated after rezoning ([https://gitlab.com/Isleward/isleward/-/issues/1607 #1607])
  
[[Category: Game Updates]]
+
[[Category:Game Updates]]

Latest revision as of 03:42, 1 June 2022

Version 0.8.1[edit]

Released on October 20th, 2020. The original release notes are accessible on the GitLab repository.

Features[edit]

  • Added an option to change the Party UI to a 'Full', 'Compact' or 'Minimal' view (#391)

Balance[edit]

  • The Estuary will now regenerate every hour (#1102)
  • Candy Corn from the Soul's Moor event can no longer be mailed (#1239)
  • Removed the ability for items with faction requirements to be reslotted (#1583)
  • There will now be more Ancient Carp pools active at a time during the Fishing Tournament and said pools will respawn faster (#1259)
  • Weapons with the level reduction stat will now roll their damage using the original level instead of the lowered one (#1457)
  • Mobs under level 4 will no longer spawn with the Life on Hit stat on their items (#1467)
  • Lowered the cooldown of mounts from 171 to 86
  • The Reflect Damage item effect will no longer cause side-effects like Life on Hit to be applied

Polish[edit]

  • Redesigned the Party UI to use less screen real-estate (#391)
  • While typing a message in chat, the chat box will now auto-scroll if you are already at max scroll position (#1176)
  • Cosmetic items purchased from faction vendors will no longer retain the faction requirement needed to purchase them (#1590)
  • The world should now always render the same size regardless of your monitor's DPI (#1479)
  • Removed Titangrip from the Leaderboard UI filters (#1532)
  • Initiating any form of gathering will now dismount you while mounted and mounting while gathering is no longer possible (#1535)
  • You can now dismount even while a mount is on cooldown (#1582)
  • Dismounting no longer triggers a cooldown on the mount (#1582)
  • Renamed the Microtransaction Stash to the Cosmetic Stash
  • Added some help text in the Cosmetic Stash UI on how to apply cosmetic effects

Mobile[edit]

  • The item context menu can now be opened for items on iOS devices (#1018)
  • The options menu will now properly fit on the screen (#1595)

Bugs[edit]

  • Fixed a bug that made it possible to catch an Ancient Carp with the Sash of Souls ability during the Fishing Tournament (#1274)
  • Fixed a bug that was causing health bars to sometimes appear in the wrong place (#1253)
  • Fixed a bug that made it impossible to dismount during combat (#1536)
  • Fixed a bug that caused mounts' cooldowns to become zero under certain circumstances
  • Dropping a mount while mounted will now properly dismount you
  • Fixed a bug that caused certain runes' rolls to be lowered after the rune is equipped (#1575)
  • Moving out of range after attacking the Target Dummy will now reset aggro properly and allow you to mount (#1585)
  • Fixed a bug that was causing summoned minions from using the wrong spawn, attack and death animations under certain conditions (#1596)
  • Fixed a bug that was causing Fishing Tournament rewards to sometimes not be awarded (#1335)
  • Fixed a bug that was causing custom channels to be duplicated after rezoning (#1607)