Difference between revisions of "Version 0.1.10"

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=== Content ===
 
=== Content ===
* Extended the [[Sewers|Sewer]] slightly ({{issue|421}})
+
* Extended the Sewers slightly ({{issue|421}})
* [[Vikar]] now sells basic versions of most [[runes]] ({{issue|526}})
+
* Vikar now sells basic versions of most runes ({{issue|526}})
  
 
=== Features ===
 
=== Features ===
* Players are now [[Level Downscaling|down-scaled]] if their [[level]] is too high for a [[zone]] ({{issue|380}})
+
* Players are now Level Downscaling|down-scaled if their level is too high for a zone ({{issue|380}})
 
* The client now remembers your showNameplates preference ({{issue|450}})
 
* The client now remembers your showNameplates preference ({{issue|450}})
  
 
=== Balance ===
 
=== Balance ===
* [[Experience]] and [[Equipment|loot]] now diminish if you farm the same area for too long ({{issue|97}})
+
* Experience and Equipment|loot now diminish if you farm the same area for too long ({{issue|97}})
 
* The set of possible stats per item should be influenced by the item's level ({{issue|107}})
 
* The set of possible stats per item should be influenced by the item's level ({{issue|107}})
* [[Party]] members no longer get drops from kills they didn't participate in ({{issue|496}})
+
* Party members no longer get drops from kills they didn't participate in ({{issue|496}})
 
* Physical resistance is no longer a stat that can show up on gear ({{issue|497}})
 
* Physical resistance is no longer a stat that can show up on gear ({{issue|497}})
* [[Armor]] no longer mitigates elemental damage ({{issue|498}})
+
* Armor no longer mitigates elemental damage ({{issue|498}})
 
* Rebalanced everything ({{issue|499}})
 
* Rebalanced everything ({{issue|499}})
* [[Character]]s now gain main stat upon level up ({{issue|500}})
+
* Characters now gain main stat upon level up ({{issue|500}})
 
* Kiting a mob too far away now causes it to run back ({{issue|501}})
 
* Kiting a mob too far away now causes it to run back ({{issue|501}})
 
* Changed all weapon abilities into rune abilities and added generic abilities to weapons ({{issue|505}})
 
* Changed all weapon abilities into rune abilities and added generic abilities to weapons ({{issue|505}})
* Changed [[augment]] costs, removed the ability to scour from the augmenting UI and added a scour [[idol]] ({{issue|523}})
+
* Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol ({{issue|523}})
* Mobs that are closer to your level now have a higher chance to drop [[idol]]s ({{issue|524}})
+
* Mobs that are closer to your level now have a higher chance to drop idols ({{issue|524}})
* [[Runes]] awarded by [[Runecrafter's Toil]] cards can now be higher level ({{issue|530}})
+
* Runes awarded by Runecrafter's Toil cards can now be higher level ({{issue|530}})
 
* It's no longer possible to attack the Akarei as they have enough problems of their own
 
* It's no longer possible to attack the Akarei as they have enough problems of their own
  
 
=== Polish ===
 
=== Polish ===
 
* Disabled friendly tab targeting ({{issue|197}})
 
* Disabled friendly tab targeting ({{issue|197}})
* [[Idol|Totems]] are now called [[idol]]s ({{issue|503}})
+
* Idol|Totems are now called idols ({{issue|503}})
* [[Classes]] are now called [[Spirits]]. Also removed the Cleric and Necromancer classes, but not their [[runes]]. ({{issue|532}})
+
* Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. ({{issue|532}})
* Players no longer have different [[chat]] message colors based on their level ({{issue|534}})
+
* Players no longer have different chat message colors based on their level ({{issue|534}})
  
 
=== Bugs ===
 
=== Bugs ===
* Sometimes, login/[[fishing]] rewards are received more than once ({{issue|243}})
+
* Sometimes, login/fishing rewards are received more than once ({{issue|243}})
 
* Summoned skeletons now deal the correct amount of damage as implied by the rune ({{issue|263}})
 
* Summoned skeletons now deal the correct amount of damage as implied by the rune ({{issue|263}})
 
* Sometimes, the events module causes a stack overflow ({{issue|507}})
 
* Sometimes, the events module causes a stack overflow ({{issue|507}})
* [[The Other Heirloom]] item always has 500 armor on it ({{issue|517}})
+
* The Other Heirloom item always has 500 armor on it ({{issue|517}})
 
* Other players aren't aware that your maxHp changes upon level up ({{issue|519}})
 
* Other players aren't aware that your maxHp changes upon level up ({{issue|519}})
 
* Certain idols cause the stash to not save when deposited ({{issue|528}})
 
* Certain idols cause the stash to not save when deposited ({{issue|528}})
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* The server's CPU usage spikes when multiple people are in the sewer ({{issue|563}})
 
* The server's CPU usage spikes when multiple people are in the sewer ({{issue|563}})
 
</onlyinclude>
 
</onlyinclude>
 +
 
[[Category:Game Updates]]
 
[[Category:Game Updates]]

Revision as of 13:18, 12 October 2019

Version 0.1.10

Released on March 24th, 2018.

Content

  • Extended the Sewers slightly (#421)
  • Vikar now sells basic versions of most runes (#526)

Features

  • Players are now Level Downscaling|down-scaled if their level is too high for a zone (#380)
  • The client now remembers your showNameplates preference (#450)

Balance

  • Experience and Equipment|loot now diminish if you farm the same area for too long (#97)
  • The set of possible stats per item should be influenced by the item's level (#107)
  • Party members no longer get drops from kills they didn't participate in (#496)
  • Physical resistance is no longer a stat that can show up on gear (#497)
  • Armor no longer mitigates elemental damage (#498)
  • Rebalanced everything (#499)
  • Characters now gain main stat upon level up (#500)
  • Kiting a mob too far away now causes it to run back (#501)
  • Changed all weapon abilities into rune abilities and added generic abilities to weapons (#505)
  • Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol (#523)
  • Mobs that are closer to your level now have a higher chance to drop idols (#524)
  • Runes awarded by Runecrafter's Toil cards can now be higher level (#530)
  • It's no longer possible to attack the Akarei as they have enough problems of their own

Polish

  • Disabled friendly tab targeting (#197)
  • Idol|Totems are now called idols (#503)
  • Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. (#532)
  • Players no longer have different chat message colors based on their level (#534)

Bugs

  • Sometimes, login/fishing rewards are received more than once (#243)
  • Summoned skeletons now deal the correct amount of damage as implied by the rune (#263)
  • Sometimes, the events module causes a stack overflow (#507)
  • The Other Heirloom item always has 500 armor on it (#517)
  • Other players aren't aware that your maxHp changes upon level up (#519)
  • Certain idols cause the stash to not save when deposited (#528)
  • There's a typo in the Smoldering Idol's description (#550)
  • When changing to/from fullscreen, there's a slight delay (#560)
  • The server's CPU usage spikes when multiple people are in the sewer (#563)