Difference between revisions of "Charge"

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{{Version Unknown}}
  
{{Rune|runename=Charge|filename=ChargeIcon.png|mana=5|cooldown=1|stats=[[Strength]]|element=<code>Physical</code>|class=[[Warrior]]}}
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{{Rune|runename=Charge|filename=Charge.png|mana=3|cooldown=14|stats=[[Strength]]|element=<code>Physical</code>|class=All}}
  
[[File:ChargeUse.PNG|thumb|Charge used by a [[warrior]]]]
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[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]]
  
 
'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
 
'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
  
== Value Ranges and Scaling ==
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The damage of the [[rune]] of '''Charge''' scale with user's [[Strength]] and have a range of 10.
  
<p>The Charge ability scales with [[Strength]].
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'''Charge''' has 2 stats:
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*Damage [2 - 11]
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*StunDuration [6 - 10]
  
 
== Notes ==
 
== Notes ==
 
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You can also speed up movement by charging at weaker monsters on the path.
'''Charge''' is the starter [[rune]] of the Warrior. This ability quickly moves your character to the target enemy's location, stunning for <code>stunDuration</code> and dealing damage on impact.
 

Revision as of 01:24, 23 June 2021

Version Unknown: This article may not be up to date for the latest version of Isleward.

Charge
Charge.png
Mana Cost: 3
Cooldown: 14 ticks
Stats: Strength
Element: Physical

Charge

A player charging toward a Frog

Description: Charges at a foe, dealing damage and stunning them for a short period.

The damage of the rune of Charge scale with user's Strength and have a range of 10.

Charge has 2 stats:

  • Damage [2 - 11]
  • StunDuration [6 - 10]

Notes

You can also speed up movement by charging at weaker monsters on the path.