Difference between revisions of "Charge"

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= Rune of Charge =
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{{Version Unknown}}
  
{{Version019}}
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{{Rune|runename=Charge|filename=Charge.png|mana=3|cooldown=14|stats=[[Strength]]|element=<code>Physical</code>|class=All}}
  
[[File:Charge.png|200px|thumb|right|Rune]]
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[[File:ChargeUse.PNG|thumb|A player charging toward a [[Frog]]]]
  
The '''Rune of Charge''' is a [[rune]] that the [[Warrior]] starts off with. This ability lets you quickly move (''charge'') towards an enemy that is in range and in the line of sight. It deals damage to the enemy and stuns the target for <code>stunDuration</code>. The damage of '''Charge''' can be improved by having more [[strength]].
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'''Description:''' Charges at a foe, dealing damage and stunning them for a short period.
  
{{wip}}
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The damage of the [[rune]] of '''Charge''' scale with user's [[Strength]] and have a range of 10.
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'''Charge''' has 2 stats:
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*Damage [2 - 11]
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*StunDuration [6 - 10]
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== Notes ==
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You can also speed up movement by charging at weaker monsters on the path.

Revision as of 01:24, 23 June 2021

Version Unknown: This article may not be up to date for the latest version of Isleward.

Charge
Charge.png
Mana Cost: 3
Cooldown: 14 ticks
Stats: Strength
Element: Physical

Charge

A player charging toward a Frog

Description: Charges at a foe, dealing damage and stunning them for a short period.

The damage of the rune of Charge scale with user's Strength and have a range of 10.

Charge has 2 stats:

  • Damage [2 - 11]
  • StunDuration [6 - 10]

Notes

You can also speed up movement by charging at weaker monsters on the path.