Difference between revisions of "Harvest Life"

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(dissolving the Rune Choice page into the respective rune pages)
(fixed the double stat error thingy)
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== Notes ==
 
== Notes ==
  
'''Harvest Life''' is a very strong rune for bear to regen some HP
+
'''Harvest Life''' is a very strong rune for bears to regen some HP
  
Combine this rune with a [[Steelclaw's Bite]] and good piece of gear and you have a nice HP regeneration build.
+
Combine this rune with a [[Steelclaw's Bite]] and a good piece of gear and you have a nice HP regeneration build.
  
 
== Player Opinion on Rune ==
 
== Player Opinion on Rune ==
 
'''Pros:'''
 
'''Pros:'''
  
-Relatively high damage per tick (DPT)
+
*Relatively high damage per tick (DPT)
  
-Moderate mana cost
+
*Moderate mana cost
  
-Heals you for a percentage of the damage you deal (and so very useful for tank builds, or for healing yourself)
+
*Heals you for a percentage of the damage you deal (and so very useful for tank builds, or for healing yourself)
 +
 
 +
*Takes full benefit from both stats it scales from
  
 
'''Cons:'''
 
'''Cons:'''
  
-Relatively high cooldown time
+
*Relatively high cooldown time
 
 
-Only damages a single target
 
  
-It's a melee attack, so you need to be close to your target
+
*Only damages a single target
  
-Scales with 2 stats (technically half as useful to both classes)
+
*It's a melee attack, so you need to be close to your target

Revision as of 01:53, 28 April 2022

Version Unknown: This article may not be up to date for the latest version of Isleward.

Harvest Life
Harvest Life.png
Mana Cost: 5
Cooldown: 10 ticks
Cast time: 3 ticks
Stats: Strength Intellect
Element: Physical

Harvest Life

Description: Absorbs the life-force of your enemies.

The damage of Harvest Life scale with the user's strength and intellect.

Harvest Life has 2 stats:

  • Damage [4 - 14]
  • HealPercent [2 - 15] : % of the damage you deal convert into hp for the user

Notes

Harvest Life is a very strong rune for bears to regen some HP

Combine this rune with a Steelclaw's Bite and a good piece of gear and you have a nice HP regeneration build.

Player Opinion on Rune

Pros:

  • Relatively high damage per tick (DPT)
  • Moderate mana cost
  • Heals you for a percentage of the damage you deal (and so very useful for tank builds, or for healing yourself)
  • Takes full benefit from both stats it scales from

Cons:

  • Relatively high cooldown time
  • Only damages a single target
  • It's a melee attack, so you need to be close to your target