Difference between revisions of "Game Updates"

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*Protected most server-side methods from being called from the client [https://gitlab.com/Isleward/isleward/issues/178 (#178)]
 
*Protected most server-side methods from being called from the client [https://gitlab.com/Isleward/isleward/issues/178 (#178)]
 
*Rewrote the item name generator [https://gitlab.com/Isleward/isleward/issues/179 (#179)]
 
*Rewrote the item name generator [https://gitlab.com/Isleward/isleward/issues/179 (#179)]
 +
===Bugs===
 +
*Multiple primary [[Rune|abilities]] when equipping a new [[Weapon|weapon]] after rezone [https://gitlab.com/Isleward/isleward/issues/200 (#200)]
 +
*When selecting [[Monster|enemies]] with the tab key, movement pauses if no target is found [[https://gitlab.com/Isleward/isleward/issues/129 (#129)]
 +
*When quitting to the character select screen, not all map tiles are cleared [https://gitlab.com/Isleward/isleward/issues/168 (#168)]
 +
*Player objects don't save if they have an [[Item|item]] in their inventory with a single quote in the name [https://gitlab.com/Isleward/isleward/issues/183 (#183)]
 +
*The item context menu stays open after the inventory closes [https://gitlab.com/Isleward/isleward/issues/163 (#163)]
 +
*The server crashes when your [[Faction|faction]] tier changes after unequipping an [[Item|item]] [https://gitlab.com/Isleward/isleward/issues/128 (#128)]
 +
*Zone with no players in them never destroy and never deallocate destroyed objects [https://gitlab.com/Isleward/isleward/issues/184 (#184)]
 
<br>{{wip}}
 
<br>{{wip}}

Revision as of 05:17, 5 December 2017

Game Updates

This page is a copy of release notes on Gitlab.

Version 0.1.7

Released on October 22nd, 2017.

Content

Balance

  • The rate at which mobs become stronger before level 10 has been readjusted to make it easier for new players (#293)
  • Blood Barrier can now be applied to other players (#201)

Features

Polish

  • Added a news section to the login screen (#276)
  • When selling items, items are now displayed in the same position as in the inventory (#230)

Bugs

  • Sometimes, charging crashes the server (#260)
  • Items will no longer shift up when dropping/destroying other items (#175)
  • Equipping an item now removes the position from the item (#67)

Version 0.1.6

Released on August 30th, 2017.

Balance

Features

  • New item flags: noDestroy, noDrop and noSalvage. (#259)

Polish

  • Change the Fullscreen/Windowed button to indicate what it does, not what state it's in. (#248)
  • Display the fish weight when you catch it. (#247)
  • Loot is linked in chat so it shows a tooltip when hovered. (#255)

Bugs

Version 0.1.5

Released on August 22nd, 2017.

Content

  • New event: Fishing Tournament that takes place every two hours, for 10 minutes for testing. In the future this will be much less frequent. (#26)

Features

Enhancements

  • Pressing enter in the chat box when no message has been entered now closes the chat box. (#196)
  • Destroying, salvaging or dropping items no longer causes items to be shifted in the inventory. (#175)
  • Make item linking work on Mac with the Cmd button (#227)
  • Update the tutorial text to give information on Necromancers (#225)
  • Update the help panel to give information on Necromancers (#202)

Polish

Bugs

  • In the Leaderboard UI, using the mine button causes filtering to cease working. (#208)
  • Fireblast particles don't vanish if they complete offscreen. (#207)
  • The server crashes if a hardcore + butcher player is killed by another player. (#204)
  • Items that have single quotes in their name get more quotes every time you relog (#237)]
  • The wiki link should point to the new wiki (#218)

Version 0.1.4

Released on July 2nd, 2017.

Content

Performance

  • Particles are now only spawned and rendered if they're onscreen (#186)

Features

Enhancements

  • The sprites file is now generated dynamically (#174)
  • Changed the page title from 'dev' to 'Isleward' (#166)
  • Protected most server-side methods from being called from the client (#178)
  • Rewrote the item name generator (#179)

Bugs

  • Multiple primary abilities when equipping a new weapon after rezone (#200)
  • When selecting enemies with the tab key, movement pauses if no target is found [(#129)
  • When quitting to the character select screen, not all map tiles are cleared (#168)
  • Player objects don't save if they have an item in their inventory with a single quote in the name (#183)
  • The item context menu stays open after the inventory closes (#163)
  • The server crashes when your faction tier changes after unequipping an item (#128)
  • Zone with no players in them never destroy and never deallocate destroyed objects (#184)


WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.