Difference between revisions of "Consecrate"

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{{Rune|runename=Healing Circle|filename=HealingCircleIcon.png|mana=10|stats=[[Intellect]]|cooldown=3|element=<code>Holy</code>|class=[[Cleric]]}}
 
{{Rune|runename=Healing Circle|filename=HealingCircleIcon.png|mana=10|stats=[[Intellect]]|cooldown=3|element=<code>Holy</code>|class=[[Cleric]]}}
  
[[File:HealingCircleUse.PNG|thumb|Healing Circle being cast by a Cleric]]
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[[File:HealingCircleUse.PNG|thumb|upright=0.8|Healing Circle being cast by a Cleric]]
  
 
'''Description:''' Creates a circle of pure holy energy that heals allies for a brief period.
 
'''Description:''' Creates a circle of pure holy energy that heals allies for a brief period.

Revision as of 21:56, 8 March 2018

WIP: This article is a work in progress, meaning that it is being worked on but is unfinished. You can help by editing it.

Healing Circle
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Mana Cost: 10
Cooldown: 3 ticks
Stats: Intellect
Element: Holy

Healing Circle

Healing Circle being cast by a Cleric

Description: Creates a circle of pure holy energy that heals allies for a brief period.

Value Ranges and Scaling

The Healing Circle ability uses Intellect with a multiplier of 0.454, and its element is Holy. Each Rune of Healing Circle has two stats: a healing multiplier that ranges from 0.7 to 1.3 and a healing duration that ranges from 7 to 13.

Notes

Healing Circle is the starter ability (rune) of the Cleric.